Alright, so, first, holy crap. You guys are insane. The first handful of ships in this category look fuckin brilliant. I've got my work cut out for me if I want to be on-par. Seriously, well-done.
Now that's out of the way, here's my ship. I'm looking for feedback and I also have a couple questions about it, if you fellows have the time & interest.
What I have:
It's the PSU, (15x15x55, focused on power generation and the gaps filled to-the-meter with power storage & shields,, plus 3 layers of blocks over it, the control hub (located on the front, inside the layers), and the primary weapons pillar. The pillar hosts 4 4x4x(60) AM cannons, 5 1x1x(60) AM cannons, 4 t-shaped d1000 batteries equivalent to 1x7x(60), and a 2x7x60 SD-BB battery.
The little widget under the pillar is the intersection between the control hub, each of the hangars, and the forward cockpits.
Here're my plans, (explained below):
White lines: Pathways & elevators, white lines border corridors that serve no other purpose at this point.
Green box: going to make a powerful salvage cannon arrangement that puts out a solid 3x3 beam, with a cockpit just above it & below my main weapons pillar.
Red: Forward cockpit- plan to switch to this if I wish to use the primary weapons with accuracy.
Grey boxes: Side-mounted hangars. I plan to use one with the largest freakin docks possible, while the other will be two-storied and host small or small & medium-sized ships. (The grey vertical line below the big yellow turret is a fuckup)
Orange: Engine. Plain and simple.
Blue: Aft cockpit- this'll be where I fly the thing from. Gives a good field of view on everything- turrets, weapons, missiles..
Yellow: Turrets! I plan to have 2-4 large turrets that fire on my locked target, with a good dozen or so smaller turrets which fire on anything, (as many as I can fit without worrying about friendly fire). There'll be a sister field on the underside.
Maroon outline: line after line of SD-KB firenforget missiles. Figure I'll angle them facing the sides, so they'll fire, clear the vessel, and find targets. I'm expecting a very impressive sight.
Black lines from forward to mid-ship: I plan to fill this in, mostly armor but I might use the space for something else as well.
The outline is a bit sparse on the profile, remembered that I wanted ~2 layers of armor over everything about halfway through drawing it.
Design feedback request!
I'm thinking I'll either put another hangar on the rear of the ship, under the engine, and put a duplicate of the top engine under that- OR I'll forgo the extra hangar & extend the engine in a V-shape starting at the lower apex (middle) of that semicircle. Thoughts?
Questions!
How worried should I be about turret friendly fire?
What's the range of motion on those things? 180*? Can they fire at a perpendicular angle?
I've got a monstrous PSU, would it be more efficient to rig up power-drains for the turrets or just saddle them with their own baby PSUs?
Now that's out of the way, here's my ship. I'm looking for feedback and I also have a couple questions about it, if you fellows have the time & interest.
What I have:
It's the PSU, (15x15x55, focused on power generation and the gaps filled to-the-meter with power storage & shields,, plus 3 layers of blocks over it, the control hub (located on the front, inside the layers), and the primary weapons pillar. The pillar hosts 4 4x4x(60) AM cannons, 5 1x1x(60) AM cannons, 4 t-shaped d1000 batteries equivalent to 1x7x(60), and a 2x7x60 SD-BB battery.
The little widget under the pillar is the intersection between the control hub, each of the hangars, and the forward cockpits.
Here're my plans, (explained below):
White lines: Pathways & elevators, white lines border corridors that serve no other purpose at this point.
Green box: going to make a powerful salvage cannon arrangement that puts out a solid 3x3 beam, with a cockpit just above it & below my main weapons pillar.
Red: Forward cockpit- plan to switch to this if I wish to use the primary weapons with accuracy.
Grey boxes: Side-mounted hangars. I plan to use one with the largest freakin docks possible, while the other will be two-storied and host small or small & medium-sized ships. (The grey vertical line below the big yellow turret is a fuckup)
Orange: Engine. Plain and simple.
Blue: Aft cockpit- this'll be where I fly the thing from. Gives a good field of view on everything- turrets, weapons, missiles..
Yellow: Turrets! I plan to have 2-4 large turrets that fire on my locked target, with a good dozen or so smaller turrets which fire on anything, (as many as I can fit without worrying about friendly fire). There'll be a sister field on the underside.
Maroon outline: line after line of SD-KB firenforget missiles. Figure I'll angle them facing the sides, so they'll fire, clear the vessel, and find targets. I'm expecting a very impressive sight.
Black lines from forward to mid-ship: I plan to fill this in, mostly armor but I might use the space for something else as well.
The outline is a bit sparse on the profile, remembered that I wanted ~2 layers of armor over everything about halfway through drawing it.
Design feedback request!
I'm thinking I'll either put another hangar on the rear of the ship, under the engine, and put a duplicate of the top engine under that- OR I'll forgo the extra hangar & extend the engine in a V-shape starting at the lower apex (middle) of that semicircle. Thoughts?
Questions!
How worried should I be about turret friendly fire?
What's the range of motion on those things? 180*? Can they fire at a perpendicular angle?
I've got a monstrous PSU, would it be more efficient to rig up power-drains for the turrets or just saddle them with their own baby PSUs?