Wasn't last friday the skipped day? If so, next week will be more likely.Schine has a release schedule of every two weeks on a friday, they just missed the last one as the update wasn't nearly ready. So yes, today is more likely than any other day. To answer the topic, probably, if it's in a releasable state.
I would not be so sure :p we will see.lol from what I've seen on the dev build we're nowhere near ready for an update. >_> Things are still imploding all over the place.
This to me says that it's a large update that will break the two week update schedule for an indeterminate amount of time. We just have to wait, keep the ear to the forums about what's happening in the dev builds, or jump on a dev build to help with bug squashing. To be honest, this would be something that if released early just to match with the two week schedule would be quite a big mistake.Greetings once again Citizens! Here's an update for you that will hopefully answer some questions.
We have worked hard the past two weeks to bring fleets into StarMade. Unfortunately, all the fleet work we have started to implement is not ready for release yet. The backend is fully implemented, and it’s already usable, but we would feel uncomfortable releasing it in this state, especially since the testing team didn’t have much time to try it out.
You can expect a release soon….
lol I could just see massive fleets of huge ships flying around nuking anything in their path. :PThis update could also be the nightmare of many server hosts. Not only can players have incredible big ships, now they can utilize unlimited amounts of them. Servers like GenX where you can build big ships with little effort will suffer for sure.