- Joined
- Jun 11, 2016
- Messages
- 1,170
- Reaction score
- 646
Introduction
As many people again and again and again adress the power update proposal as something that hinders them from building I want to try to share my point of view on this matter.
To be more precise I am really annoyed by the people who constantly claim that they can't build any longer, because they would have to meticulously refit the systems of their ship.
That is just not true. And that isn't a question of playstyle. There are many reasons any power change isn't as bad as anyone is talking about it:
Reasons
Transition time. Take the example of the old turret systems. They were still in the game for over a year. Even if we assume a small transition time, I would say at least 4 months - I repeat: FOUR months - will there be time to redo any ship you think that is worthy to keep in your inventory.
Development time and estimated future of your own Starmade consumption. When do you guys think this power change will happen? From what I felt when I read the developers forum entries: I doubt that it will happen within the next 3 months. First there will be planets, so much is pretty sure. And the music is a near future thing too. So 3 months dev time and 4 months transition time. Speaking from my own experiences, I can't really say if I play any game in 7 months. And this is the worst case scenario, where Shine did the power change in an inhuman speed and on top of that made a very small transition time of four months. I think it's not natural to brag about any gaming stuff (ey this is not your workplace lol) that will happen in 7 months or later. Who knows if you are still playing, and what can happen in that time? And maybe your gamestyle changed too. 7 months minimum is a long time.
Time needed to refit a ship. I don't know how you good guys are at building, but for me the following steps don't seem too unrealistic for me:
- Replace tool: power regen modules with shield capacitors
- Make a hole (why not in some shield capacitor arragements?) where you want to put your new power generator space
- Oh. That might be it.
So I know it might be more difficult. But what is the concrete worst case? How long do you think would that take for one ship? I might need less than 30 minutes for any ship below 200m length. Yes titans might need some serious refitting. But I doubt anyone has more than 2 titans and spending two hours to make some room for the new generators for one titan each is nothing that prevents you from playing Starmade for the next 6 months. Yes, if one system changes, the other might change too. But I think this is also a bit about a positive perspective and not expecting the worst.
The proposed details of the new system. They say, that ships will have more interior room. That's is the point of the new power systems. So for me this means, that your ships will have less weigth, and will need less power capacitor and regen blocks. I really doubt, that Shine is making it in a way, that ships with the new power have a disadvantage, and thus the same amount of space or less will be needed for put in new systems. (My english isn't that good use your imagination to understand me on this one please.)
Purpose of systems and the ever changing meta in alpha. To put it in easy words: If your ships are all about systems and nothing else, then I really don't understand why you are playing Starmade. Starmade is about pvp, and thus systems, yes. But we all know, that Shine will redo pvp in the future. The meta will change. Even if they wouldn't do the power change, the systems will change anyway. You are forced to make system changes as long as Starmade will be in alpha anyway. Minimum alpha, why not even beta??? Meta is constantly changing in any competetive online game. Name me one competetive online game except chess where this isn't true. And in a gamestate where new features get added constantly, the meta changes should be way stronger than we are experienced them up to now in Starmade. Expect the change guys even after the power and maybe even before the power.
Purpose of building ships in a sandbox game . When I read people here or ingame, that they can't have fun anymore and their ships they build are feeling meaningless, I really ask me: What are you building, that it is all about the power? For me building a ship is about so many things: Hullshape, design, purpose within my fleet, weapons, walkways and inner layout, docking, logic, and so on. If a player tells me, that Starmade lost all its appeal for him, because he feels that building is now meaningless, I really doubt that his ship ever was more than a bloddy brick. That's a total exaggeration: Every ship has so much more to offer than a power system. Yes: Many guys might be focused on pvp and thus systems are 90% of those ships. But Starmade never was and never will be this sort of engineering only game. The games entire game mechanic focus is about a broad range of creative and pvp possibilities, and not only about engineering for pvp.
PVP: The power system and combat systems need to change. So the power system, with this 2 million power regen pvp meta...I really don't like it. You guys might not have noticed it, but your oh so great pvp is about 10k massor bigger ships, because there the 2million power regen is easily to fit into any ship bigger than 5k mass. Try to build an odd shaped ship with dimenions of 40x40x80 meter plus minus 20, and fit the systems for 1.5 million regen into there. You will have a hard time and it will take you ages.I really despise this: Because I build smaller ships, I have a way harder time putting in effective systems. It should be the other way around: big ships should be complex with the power line knots, and small ships shouldn't care about this strange knot time waste.
And the combat system...Well seriously it sounds fun on paper, but atm. for me the cannons and the missiles...Well once I broke a ships shields with my beam only ship the damage needed to destroy the blocks is not that big of a deal. I wouldn't call that balanced and complex pvp...
PvP: Forced to "keep up". Yes, for this one I don't have a strong counter argument. I agree on this one, that it might or might not force people to refit any ship that want's to do pvp, because the old system might be inferior. But here I want to repeat: we don't know that jet. This is pure speculation, and I don't orient my actions on speculations about stuff that maybe is ready in 3 or more months. Also I want to repeat: the meta will change anyway in this game, and so you are forced to refit ships anyway for pvp often enough.
Closure
I wrote this text, to inspire people to play the game even though there will be changes in the future. Yes, we will be forced to rebuild our ships. But I think this is a good thing too. And because it is not in the next few months, we will have a reason to give our old rustbuckets some new glance and shimmer. I like to redo systems from time to time on my ships, so they don't feel like same old stuff anymore. And I think if I have to redo my ships, 4 months transition time or even longer, will be perfectly fine.
Lastly I want to state, that I understand, if some people are still upset by the power change. There are overall some justified reasons to be that too. I hope to give some guys a different point of view to this thing, and don't expect you to share my opinion on this one. I would just be happy if one or two guys don't see it that badly anymore.
Nettiquette
Please bear in mind, that this is a very sensitive topic for some people, and many guys on this forum are incapable of talking constructive. Example: Calling statements dumb is the biggest bullshit that gets accepted as discussion culture here on this forum, and really: Please don't do it, even though the mods seem to ignore that kind of anarchy.
And please don't cherrypick sentences. Understand a whole argument, and maybe even how some of them interact and support each other.
And please don't fight about the one truth. Everyone has the right on his own opinion. If you disagree with something, it's fine to say that. But it's not fine to expect an answer on a question, that actually just wants to proof your own disagreement. You might be right, but the overall opinion of a dude might not change by annoying cherrypicking questions guys.
As many people again and again and again adress the power update proposal as something that hinders them from building I want to try to share my point of view on this matter.
To be more precise I am really annoyed by the people who constantly claim that they can't build any longer, because they would have to meticulously refit the systems of their ship.
That is just not true. And that isn't a question of playstyle. There are many reasons any power change isn't as bad as anyone is talking about it:
Reasons
Transition time. Take the example of the old turret systems. They were still in the game for over a year. Even if we assume a small transition time, I would say at least 4 months - I repeat: FOUR months - will there be time to redo any ship you think that is worthy to keep in your inventory.
Development time and estimated future of your own Starmade consumption. When do you guys think this power change will happen? From what I felt when I read the developers forum entries: I doubt that it will happen within the next 3 months. First there will be planets, so much is pretty sure. And the music is a near future thing too. So 3 months dev time and 4 months transition time. Speaking from my own experiences, I can't really say if I play any game in 7 months. And this is the worst case scenario, where Shine did the power change in an inhuman speed and on top of that made a very small transition time of four months. I think it's not natural to brag about any gaming stuff (ey this is not your workplace lol) that will happen in 7 months or later. Who knows if you are still playing, and what can happen in that time? And maybe your gamestyle changed too. 7 months minimum is a long time.
Time needed to refit a ship. I don't know how you good guys are at building, but for me the following steps don't seem too unrealistic for me:
- Replace tool: power regen modules with shield capacitors
- Make a hole (why not in some shield capacitor arragements?) where you want to put your new power generator space
- Oh. That might be it.
So I know it might be more difficult. But what is the concrete worst case? How long do you think would that take for one ship? I might need less than 30 minutes for any ship below 200m length. Yes titans might need some serious refitting. But I doubt anyone has more than 2 titans and spending two hours to make some room for the new generators for one titan each is nothing that prevents you from playing Starmade for the next 6 months. Yes, if one system changes, the other might change too. But I think this is also a bit about a positive perspective and not expecting the worst.
The proposed details of the new system. They say, that ships will have more interior room. That's is the point of the new power systems. So for me this means, that your ships will have less weigth, and will need less power capacitor and regen blocks. I really doubt, that Shine is making it in a way, that ships with the new power have a disadvantage, and thus the same amount of space or less will be needed for put in new systems. (My english isn't that good use your imagination to understand me on this one please.)
Purpose of systems and the ever changing meta in alpha. To put it in easy words: If your ships are all about systems and nothing else, then I really don't understand why you are playing Starmade. Starmade is about pvp, and thus systems, yes. But we all know, that Shine will redo pvp in the future. The meta will change. Even if they wouldn't do the power change, the systems will change anyway. You are forced to make system changes as long as Starmade will be in alpha anyway. Minimum alpha, why not even beta??? Meta is constantly changing in any competetive online game. Name me one competetive online game except chess where this isn't true. And in a gamestate where new features get added constantly, the meta changes should be way stronger than we are experienced them up to now in Starmade. Expect the change guys even after the power and maybe even before the power.
Purpose of building ships in a sandbox game . When I read people here or ingame, that they can't have fun anymore and their ships they build are feeling meaningless, I really ask me: What are you building, that it is all about the power? For me building a ship is about so many things: Hullshape, design, purpose within my fleet, weapons, walkways and inner layout, docking, logic, and so on. If a player tells me, that Starmade lost all its appeal for him, because he feels that building is now meaningless, I really doubt that his ship ever was more than a bloddy brick. That's a total exaggeration: Every ship has so much more to offer than a power system. Yes: Many guys might be focused on pvp and thus systems are 90% of those ships. But Starmade never was and never will be this sort of engineering only game. The games entire game mechanic focus is about a broad range of creative and pvp possibilities, and not only about engineering for pvp.
PVP: The power system and combat systems need to change. So the power system, with this 2 million power regen pvp meta...I really don't like it. You guys might not have noticed it, but your oh so great pvp is about 10k massor bigger ships, because there the 2million power regen is easily to fit into any ship bigger than 5k mass. Try to build an odd shaped ship with dimenions of 40x40x80 meter plus minus 20, and fit the systems for 1.5 million regen into there. You will have a hard time and it will take you ages.I really despise this: Because I build smaller ships, I have a way harder time putting in effective systems. It should be the other way around: big ships should be complex with the power line knots, and small ships shouldn't care about this strange knot time waste.
And the combat system...Well seriously it sounds fun on paper, but atm. for me the cannons and the missiles...Well once I broke a ships shields with my beam only ship the damage needed to destroy the blocks is not that big of a deal. I wouldn't call that balanced and complex pvp...
PvP: Forced to "keep up". Yes, for this one I don't have a strong counter argument. I agree on this one, that it might or might not force people to refit any ship that want's to do pvp, because the old system might be inferior. But here I want to repeat: we don't know that jet. This is pure speculation, and I don't orient my actions on speculations about stuff that maybe is ready in 3 or more months. Also I want to repeat: the meta will change anyway in this game, and so you are forced to refit ships anyway for pvp often enough.
Closure
I wrote this text, to inspire people to play the game even though there will be changes in the future. Yes, we will be forced to rebuild our ships. But I think this is a good thing too. And because it is not in the next few months, we will have a reason to give our old rustbuckets some new glance and shimmer. I like to redo systems from time to time on my ships, so they don't feel like same old stuff anymore. And I think if I have to redo my ships, 4 months transition time or even longer, will be perfectly fine.
Lastly I want to state, that I understand, if some people are still upset by the power change. There are overall some justified reasons to be that too. I hope to give some guys a different point of view to this thing, and don't expect you to share my opinion on this one. I would just be happy if one or two guys don't see it that badly anymore.
Nettiquette
Please bear in mind, that this is a very sensitive topic for some people, and many guys on this forum are incapable of talking constructive. Example: Calling statements dumb is the biggest bullshit that gets accepted as discussion culture here on this forum, and really: Please don't do it, even though the mods seem to ignore that kind of anarchy.
And please don't cherrypick sentences. Understand a whole argument, and maybe even how some of them interact and support each other.
And please don't fight about the one truth. Everyone has the right on his own opinion. If you disagree with something, it's fine to say that. But it's not fine to expect an answer on a question, that actually just wants to proof your own disagreement. You might be right, but the overall opinion of a dude might not change by annoying cherrypicking questions guys.
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