One of my goals is to create a ship that can kill off Isanths at a terrific rate, yet is affordable for insanely-basic-bases.
So far I've created some early midgame pieces that, though effective, need retrofitting now that I am wiser (several minutes of firing on Isanths later xD; the ion effect was not a good idea) about killing pirates.
Also, I need a good destroyer. Something with turrets bad enough to kick Isanths all around me while I go take a break from the boring process of shoot, move, shoot, shoot, shoot, die already, shoot, go away!, shoot some more, fire, fire, fire, DIE ALREADY!!!!
I've got one in the works now, however, that should come out to be effective yet not terribly expensive.
It's gonna have capacity to drop a set of Power Armor suits/hovertanks/what-have-you off the tail, rather like the Pelican. Indeed, that was the inspiration for the drop hatch. However, its main objective is to kill Isanths well enough to use, without using too many weapons/armor blocks.
Because if you can pick up the loot cloud, you can sell it. All of it. Especially if your base is near a Trade Guild station
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