Crashmaster
I got N64 problems but a bitch ain't one
- Joined
- Oct 18, 2013
- Messages
- 453
- Reaction score
- 361
Well my figures are a bit different; with the distances we are dealing with if we take 'sub-millimeter' as roughly 0.0001m at 1m then that translates to 0.5m at 5000m.
All of this is pretty moot anyways due to overall generally horrible accuracy of shooting at moving ships in a multi-player game that tends to be a bit laggy - especially so when you are shooting at moving ships.
edit; and this is probably the reason I don't like this idea;
All of this is pretty moot anyways due to overall generally horrible accuracy of shooting at moving ships in a multi-player game that tends to be a bit laggy - especially so when you are shooting at moving ships.
edit; and this is probably the reason I don't like this idea;
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