Start with WHY, always.
I've been taught this simple principle for a few years now, but I've only recently been able to appreciate its value. Applying this principle to Starmade's balance and its design, I realized that the balance discussion is just a bunch of WHATs and HOWs. In essence, we all spend our time arguing over specific points in the balance that don't matter in the big picture. After all, Starmade is still in Alpha. If we keep nitpicking, we will get a balance that is dysfunctional and filled with quirks that hint at year-old "legacy" changes.
Let's nip that in the bud.
Instead of suggesting that we fix the things broken in the current balance, let's take a step back and look into the future. What do we want Starmade's combat to look like at release? Once you've got a clear picture (write it down to make this easier), quantify WHY you want that vision. That WHY is what we need to discuss. Not an end result - if we have a definite WHY, we can change that future vision when problems arise and still be on the right track.
This isn't an easy task to complete straight from scratch. Most of us will need to look outside our perspective, our 'lens' to find the WHY for Starmade's balance.
Here's a simple example of a WHY:
Balance should seek to enable each players' creative ability, not restrict it.
Now, take all of your ideas - compare them to a WHY. Which ones fit? Does the current balance fit within your WHY?
These questions are incredibly important, as they will decide what the balance looks like at release. If we let different people with multiple WHYs influence balance decisions, we'll have a balance divided against itself.
You can see it already in the current balance - people with different WHYs have fundamentally different viewpoints on which direction the balance should go in. We need to discuss a central WHY for Starmade's balance now, before we have to deal with more players that resist change.
That said, whatever Cal decides should be the WHY for Starmade's balance, the community should support that WHY. The game will have a better community for it.
What's your idea for Starmade's WHY?
I've been taught this simple principle for a few years now, but I've only recently been able to appreciate its value. Applying this principle to Starmade's balance and its design, I realized that the balance discussion is just a bunch of WHATs and HOWs. In essence, we all spend our time arguing over specific points in the balance that don't matter in the big picture. After all, Starmade is still in Alpha. If we keep nitpicking, we will get a balance that is dysfunctional and filled with quirks that hint at year-old "legacy" changes.
Let's nip that in the bud.
Instead of suggesting that we fix the things broken in the current balance, let's take a step back and look into the future. What do we want Starmade's combat to look like at release? Once you've got a clear picture (write it down to make this easier), quantify WHY you want that vision. That WHY is what we need to discuss. Not an end result - if we have a definite WHY, we can change that future vision when problems arise and still be on the right track.
This isn't an easy task to complete straight from scratch. Most of us will need to look outside our perspective, our 'lens' to find the WHY for Starmade's balance.
Here's a simple example of a WHY:
Balance should seek to enable each players' creative ability, not restrict it.
Now, take all of your ideas - compare them to a WHY. Which ones fit? Does the current balance fit within your WHY?
These questions are incredibly important, as they will decide what the balance looks like at release. If we let different people with multiple WHYs influence balance decisions, we'll have a balance divided against itself.
You can see it already in the current balance - people with different WHYs have fundamentally different viewpoints on which direction the balance should go in. We need to discuss a central WHY for Starmade's balance now, before we have to deal with more players that resist change.
That said, whatever Cal decides should be the WHY for Starmade's balance, the community should support that WHY. The game will have a better community for it.
What's your idea for Starmade's WHY?
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