Realize, though, that I'm playing on a multiplayer server where the pirates aren't Isanths. Any other means of acquiring resources that I can think of depend on the ability of players to first create combat capable ships through non-combat means.I had a setup on my SP world, where all I would have to do is wait until a server save and press one button. Boom shit ton of mats already in my refinery. The old system where you could relocate and mine an asteroid many times was broken with how little "work" it would take.
These changes were made to remove multiple forms of "unlimited" resources. Like Aceface said, give them time to show you what they have planned.
All that said if you rely on mining asteroids for your income, you are missing out on quite a few other opportunities out there in the void.
I'm also not buying the concept that the respawning asteroids equated to unlimited resources. You still had to go out and mine on a regular basis in order to stock material. That took time and work to achieve. Perhaps I'm not aware of some easy exploit for the system. I never much enjoyed that I had to halt a build because I was lacking materials, in order to find some particular rock or other to mine. At the same time, I appreciated that I wasn't simply playing in a creative mode game where everything was handed to me.
My previous point stands, though - it's fine if they decide to change or replace the system - just don't simply delete the system and leave us all hanging like they've done.
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