Hello everyone! I wanted to post this for server owners so they might get an idea of what someone looks for (and does not look for) when they join their server. When I look into a server, I'm looking for a place to settle down. I want a good, reliable server that I feel confident about going back to and I'm not second guessing my decision, thinking there's something better out there. They have certain things.
#Keep in mind these best apply to PvP or RP servers, not so much build servers.#
Here is the best way I can simplify it:
#SPAWN#
This is the first thing I see. It is also the first thing I want to get away from. Besides knowing the rules, I want to leave spawn as soon as possible so I can get to playing. If I can't find the way out I'm going to leave your server and find a better one. If the way out is tedious I'm going to leave your server. If the spawn is built beautifully I'm going to appreciate it but it's not like I'm ever really going to come back. Vastness and beauty is a waste of time on spawns, save it for your faction sectors.
#BALANCE#
If you start me out with 1000 armor blocks, 1000 thrusters, and 1000 power reactors, I'm probably going to leave. Such a thing is so gilded. Any ship I build with that handout isn't going to feel like mine, and since I did not spend any time getting it, even if I do stay and build I'll feel no remorse leaving it to rot when I get bored of being coddled. If the "lucky!" rewards give me 50 raw resources I'm going to instantly be brought out of immersion and feel guilty like I'm cheating. That's a little much.
However if you start me out with 1 ship core, 2 thrusters and a healing beam I'm out the door as well. I want to be able to reap what I sow but I want to be building and having fun within the hour, although I don't need to build the Starship Enterprise to be having fun. An X-wing (even a "mini" one) is fine for a first ship, and I don't mind having to scrounge a little to finish it. It allows me to put my name on it. The same thing with "starting ships" in blueprints. I'm not fighting a pirate station with it, and I already have a ship core and enough thrusters to go just as fast, so why are you giving me the ship and enough blocks to build a ship that works just as well until I get where I need to go? I feel compelled to fly it into a pirate station and bail so I can have fun watching it burn into nothing.
#PERFORMANCE#
When it comes to the amount of players on the server and the performance, I'm taking performance. Having players on the server increases the multiplayer experience, but that experience is ruined if I can't harvest resources or fight effectively (when actually engaging other players) because the ping is so bad.
#If your server does not have these things: an easy spawn, good balance, and decent performance, I will leave along with other players. Keep it simple and respectable, and that will get you far. I hope this helped. Good night.#
#Keep in mind these best apply to PvP or RP servers, not so much build servers.#
Here is the best way I can simplify it:
#SPAWN#
This is the first thing I see. It is also the first thing I want to get away from. Besides knowing the rules, I want to leave spawn as soon as possible so I can get to playing. If I can't find the way out I'm going to leave your server and find a better one. If the way out is tedious I'm going to leave your server. If the spawn is built beautifully I'm going to appreciate it but it's not like I'm ever really going to come back. Vastness and beauty is a waste of time on spawns, save it for your faction sectors.
#BALANCE#
If you start me out with 1000 armor blocks, 1000 thrusters, and 1000 power reactors, I'm probably going to leave. Such a thing is so gilded. Any ship I build with that handout isn't going to feel like mine, and since I did not spend any time getting it, even if I do stay and build I'll feel no remorse leaving it to rot when I get bored of being coddled. If the "lucky!" rewards give me 50 raw resources I'm going to instantly be brought out of immersion and feel guilty like I'm cheating. That's a little much.
However if you start me out with 1 ship core, 2 thrusters and a healing beam I'm out the door as well. I want to be able to reap what I sow but I want to be building and having fun within the hour, although I don't need to build the Starship Enterprise to be having fun. An X-wing (even a "mini" one) is fine for a first ship, and I don't mind having to scrounge a little to finish it. It allows me to put my name on it. The same thing with "starting ships" in blueprints. I'm not fighting a pirate station with it, and I already have a ship core and enough thrusters to go just as fast, so why are you giving me the ship and enough blocks to build a ship that works just as well until I get where I need to go? I feel compelled to fly it into a pirate station and bail so I can have fun watching it burn into nothing.
#PERFORMANCE#
When it comes to the amount of players on the server and the performance, I'm taking performance. Having players on the server increases the multiplayer experience, but that experience is ruined if I can't harvest resources or fight effectively (when actually engaging other players) because the ping is so bad.
#If your server does not have these things: an easy spawn, good balance, and decent performance, I will leave along with other players. Keep it simple and respectable, and that will get you far. I hope this helped. Good night.#
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