Since the majority of people in How do you view planets? responded with "They're just a placeholder for something cool later on", thought it might be interesting to see exactly what "something cool" is that most people are expecting.
What did you expect in the weeks following a "We're totally redoing planets" announcement? Riveting discussions on cupcakes?I want planets to stop silly people from making so many fucking threads about planets
I expected you to think and not make two threads about the same damn problemWhat did you expect in the weeks following a "We're totally redoing planets" announcement? Riveting discussions on cupcakes?
Its not like there's anything else going on around here.
There aren't two threads on the same problem.I expected you to think and not make two threads about the same damn problem
Schema has said no to instanced planets. Its not the way starmade will be.Has the idea ever been explored where planets are compartmentalized?
Like worlds (overworld, underworld, the end) in minecraft or instances in other games.
Positives:
Less lag in space instance.
Can make the world flat and really frikken big like a minecraft level.
Can introduce a bunch of stuff like fauna and flora.
Stops planet eating miners.
Negatives:
Stops planet eating miners.
Can't directly interact between space and surface like orbital bombing etc.
No direct visibility of what's going on in orbit from the surface since they're effectively two different games.
Maybe some compromise where you can build orbital facilities and they can interact with the surface. Defense platforms, space elevators or such.
It's not ideal but I think it's worth considering if it hasn't already been. ..?
For some reason, the underlying First Commandment of Starmade appears to be "Thy shalt load all of the things".It's not ideal but I think it's worth considering if it hasn't already been. ..?
Ive always toyed with this idea but I dont think I ever officially commented about it.and passive resource generation.