wedges and corners have wrong mass

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    when i was building my ship, i noticed that each hull wedge counts as a single block instead of a half. same was with corners that count as a single block while they are a quarter. so every wedge must count as 1/2 a block and a corner as 1/4 a block thus making the mass fair.
     
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    • Legacy Citizen 2
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    by making both thrust and mass calculation *2 but have it not influence movement and handeling, beyond intended.
     
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    If you bump thrust/mass calculations, then it\'ll have unintended side effects. Much better to just adjust the variables attached to the blocks and be done with it.
     

    Koloss_Meshuggah

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    was thinking about this today. what if you wanted to make a diagonal beam without having twice the mass ?
     
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    I like this, if you change the value of the mass for the corners(which sounds relitivly easy to do) it would help a lot with thrusters, jammers, and cloaking.