- Joined
- Jun 20, 2013
- Messages
- 3
- Reaction score
- 0
Ok so I've been thinking about some ways that starmade could improve. First of lets start with Boarding,
I think that boarding should be implamented into the game as another type of ship combat. But the trouble with that is how would you get a ship to stop moving? Well I thought maybe a sort of EMP that knocks out the ships engines for a certain amount of time, enough just so a ship can land and unload troops. There also the problem of the ship recovering and moving about again, well maybe some gravitational boots could be added to counteract this? Theres again a problem with doors and such, maybe add a C4 block thats timed or remote detonated that can bypass shields and make a 2x2 hole allowing people to enter. I dont know weather its coming down the line or not but we need better personal weapons. Maybe kenetic ones? use ammunition, and also have a 3d model :P
Now lets move on to Weapons, I believe that we need some kenetic weapons such as Gattling guns, Auto cannons, Gauss guns, maybe a MAC gun? Better missiles that are stronger and use up ammo, Maybe Torpedos that can disable shields.
Travel, ok so it kinda takes forever to travel to sector 80,73,29 blah blah blah, I was thinking maybe a sort of FTL drive could be installed onto the ship, somewhat like BSG (works on any ship). However it takes sometime (Dependent on ship size) to power up, but once you warp (All possible collisions are predicted and the ship arrives safely into the sector) or whatever you arrive at your destination out of power and very slowly recharging (This could be a consequence for running from a battle) of course something like this would need a range limit of about maybe 15-20 sectors? And if you wanted to travel further maybe some warp gates or becons have to be built somewhere. But they only work if there is a warp gate they can exit, meaning that ships have to travel that distance to get one built first before they can be used.
Planets, They are a great idea, however they seem just way to small. The planets need to be at least 8-9 times their current size (could reduce planet count to achive this), (Im ok with the planets being flat, I understand that it would be hard to make them round with a surrounding gravitational field) I also think that maybe some of the planets need weather, like the alien planet having acid rain, terra planet rain, ice one snow, desert sandstorms. etc. This also brings me to point out ground vehicles, if the planet is to be bigger there needs to be a means of transportation other then ships so I propose that there could be wheels or a tracks block that sticks to the ground and can climb over blocks. Also the Atmospere needs to be bigger that correlates with the bigger planets.
The AI need some more options such as attack specific people. AI ships following way points or following the player in formation?
Playermodels, when I first saw the models me and my mate instantly thought we where looking at blow up dolls -__- . Maybe they could look a little closer to MC playermodels?
This game is a great one and has a lot of potential, It just need a couple of tweaks and improvements and bug fixes... But I hope most of you agree to these suggestions, and If not please leave some feedback and tell me why these could be bad ideas.
I think that boarding should be implamented into the game as another type of ship combat. But the trouble with that is how would you get a ship to stop moving? Well I thought maybe a sort of EMP that knocks out the ships engines for a certain amount of time, enough just so a ship can land and unload troops. There also the problem of the ship recovering and moving about again, well maybe some gravitational boots could be added to counteract this? Theres again a problem with doors and such, maybe add a C4 block thats timed or remote detonated that can bypass shields and make a 2x2 hole allowing people to enter. I dont know weather its coming down the line or not but we need better personal weapons. Maybe kenetic ones? use ammunition, and also have a 3d model :P
Now lets move on to Weapons, I believe that we need some kenetic weapons such as Gattling guns, Auto cannons, Gauss guns, maybe a MAC gun? Better missiles that are stronger and use up ammo, Maybe Torpedos that can disable shields.
Travel, ok so it kinda takes forever to travel to sector 80,73,29 blah blah blah, I was thinking maybe a sort of FTL drive could be installed onto the ship, somewhat like BSG (works on any ship). However it takes sometime (Dependent on ship size) to power up, but once you warp (All possible collisions are predicted and the ship arrives safely into the sector) or whatever you arrive at your destination out of power and very slowly recharging (This could be a consequence for running from a battle) of course something like this would need a range limit of about maybe 15-20 sectors? And if you wanted to travel further maybe some warp gates or becons have to be built somewhere. But they only work if there is a warp gate they can exit, meaning that ships have to travel that distance to get one built first before they can be used.
Planets, They are a great idea, however they seem just way to small. The planets need to be at least 8-9 times their current size (could reduce planet count to achive this), (Im ok with the planets being flat, I understand that it would be hard to make them round with a surrounding gravitational field) I also think that maybe some of the planets need weather, like the alien planet having acid rain, terra planet rain, ice one snow, desert sandstorms. etc. This also brings me to point out ground vehicles, if the planet is to be bigger there needs to be a means of transportation other then ships so I propose that there could be wheels or a tracks block that sticks to the ground and can climb over blocks. Also the Atmospere needs to be bigger that correlates with the bigger planets.
The AI need some more options such as attack specific people. AI ships following way points or following the player in formation?
Playermodels, when I first saw the models me and my mate instantly thought we where looking at blow up dolls -__- . Maybe they could look a little closer to MC playermodels?
This game is a great one and has a lot of potential, It just need a couple of tweaks and improvements and bug fixes... But I hope most of you agree to these suggestions, and If not please leave some feedback and tell me why these could be bad ideas.