- Joined
- Jul 22, 2013
- Messages
- 524
- Reaction score
- 135
Weapons Sugestions
-missiles need to do more shield damage
Add these Weapon systems
Railgun - Fires a fast moving projectile, does significant shield damage and when the shields are down can do significant hull damage, has a reload time equivalent to missiles. Block placement should work like just like missiles
Laser Lance: Fires a constant beam, can drain shields fast but does not do significant hull damage. Block placement should work like antimatter cannons, however reload time should not be a factor since it is a constant beam and thus no reload time
Ion Cannon - Fires a thick beam that does crazy damage on shields and hull, block placement should highly favor having long cannons. Weapon should have a long cooldown and massive power costs
Bass Cannon - Once initialized the bass cannon will begin to fire but doesnt do much damage until it drops.... jk XD
-missiles need to do more shield damage
Add these Weapon systems
Railgun - Fires a fast moving projectile, does significant shield damage and when the shields are down can do significant hull damage, has a reload time equivalent to missiles. Block placement should work like just like missiles
Laser Lance: Fires a constant beam, can drain shields fast but does not do significant hull damage. Block placement should work like antimatter cannons, however reload time should not be a factor since it is a constant beam and thus no reload time
Ion Cannon - Fires a thick beam that does crazy damage on shields and hull, block placement should highly favor having long cannons. Weapon should have a long cooldown and massive power costs
Bass Cannon - Once initialized the bass cannon will begin to fire but doesnt do much damage until it drops.... jk XD