Weapon Modules

    Winterhome

    Way gayer than originally thought.
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    Suggestion that would be a massive headache to make but would potentially aid in extra fun during gameplay.

    Weapon modules would be blocks that impart a different effect, firing style, and visual effect to your weapons - regardless of type - simply by being in an individual gun. An Isanth-VI has two separate guns, for instance. You could add two different weapon modules to each of its guns to have two different weapons overall.

    Each module would be designed to have an effect on both AM cannons *and* missiles of all types, though the AMC and missiles would most likely have to have different effects from any given module.