Weapon, modifiers, tools and more

    Joined
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    • Legacy Citizen 2
    • Legacy Citizen
    Weapons and wepon modifiers

    $1000 Missile Chamber:

    Can be connected to missile cpu(s) incresses reload speed by 20%

    $1000 Missile factory:

    Can be connected to missile cpu(s) incresses damedge by 20%

    $2000 Solar Missile bay:

    can be connected to missile cpu(s) incresses ships power when a missile is fired

    $2000 Triple Laser cannon:

    Modifier for anti-matter cannon: fires three shots at a time

    $3000 Laser ray Cpu: (read Laser ray)

    $600 laser ray:

    Must be connected to laser ray cpu, Constant beam like salvage cannon,both destroys ships and steals energy from it. destroyed blocks have 2%* Number of laser ray blocks chance of being salvaged

    $600 rams:

    deals damage on impact.

    $1200 lava rams

    melts ships on impact (overtime damage)

    $2500 Charge cpu:

    increses speed when going forward by 5*. incresses ram and lava ram damage by 3*

    $1000 Re-energisng station:

    target friend(s) core, if you shoot that space ship instead of dealing damedge you will increse their energy

    Tools And energy

    $600 Solar panel:

    Generates small amounts of energy

    $10000 Condensted Solar array

    Generrates massive ammounts of energy

    $2000 Heavy Duty Battery

    stores large amounts of power

    $20000 Condensed Power Chamber

    Stores Increadable Amounts of energy. When Destroyed Creates massive explosion



    Hope you like my ideas :D
     
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    triple laser cannon should be a mod-block that could be attached to the anti-matter cannon, to fire three shots, weapon modifiers would be damn awesome :D