been looking for ways to make the game more varried in terms of combat since its pretty much "whoever has the bigger amc wins"
proton beam - Beam weapon that deals increased damage to shields but less effective on hull armor
Kinetic energy weapon - rapid fire projectile weapon deals moderate damage to hull, shield dmg is negligable, but is capable detonating missiles prematurly.
Ion beam- a weapon designed to wreck shields and disable sections of a ship based on a radius. disable lasts X long based on size of array.
Cruise missile - a large missile designed to penetrate a hull to the vounerable insides.
i would love to see the pvp become more than "my amc is bigger than urs!" make it more of a rock
proton beam - Beam weapon that deals increased damage to shields but less effective on hull armor
Kinetic energy weapon - rapid fire projectile weapon deals moderate damage to hull, shield dmg is negligable, but is capable detonating missiles prematurly.
Ion beam- a weapon designed to wreck shields and disable sections of a ship based on a radius. disable lasts X long based on size of array.
Cruise missile - a large missile designed to penetrate a hull to the vounerable insides.
i would love to see the pvp become more than "my amc is bigger than urs!" make it more of a rock