Warhead : hull domage

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    Hello everyone :), it's my first post on this forum (because the english isn't my first language ^^').

    I've a question about "new" warhead domage (i've post it on the starmade french forum and they told me to post it here :) ).
    I did some test on the warhead after the 3 new update (with the Drakkart torpedo version ;)). Now, a warhead on a torpedo at 75 meter per second cannot do more than 1 destroyed bloc (standard hull) in domage. 3 month ago, a single warhead could cut in half an isanth.

    So my question is if it's normal that the warhead cannot do more domage now (because 1 bloc destroyed is weak ;) ) or if it's just a part of an update who reincrease the power of the warhead ?

    Thank you in advance for your answers :) (and sorry for the bad english, i do all i could ^^')
     

    CyberTao

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    Well, the main reason warheads used to be able to cut small ships in half was due to bugs and glitching really that made it increase in damage with speed.

    I honestly dont know how it stands to be balanced atm, I just know that a couple of people have huffed over the loss of their multi-million damage per warhead setups.
     
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    I know there was some bug with warhead domage before (i see 1 warhead oneshot a heavy turrent ;) ). But actually, a warhead do almost no domage against hull :/