- Joined
- Jun 27, 2013
- Messages
- 37
- Reaction score
- 18
Not sure how this will go down. What about if when power blocks or tanks were damaged, they became volatile and prone to causing a small explosion? This might allow smaller ships to cause significant damage once they've penetrated the shields of a large ship. If some of the ship's power blocks are hit a few times, there would be an increased chance that one or more of the blocks will explode, causing damage to surrounding blocks. This might help in a battle by reducing the power available to the ship, limiting its firepower, speed and shield recharge rate. This might also encourage builders to separate power blocks into smaller groups, to stop a chain reaction from wiping out the entire power supply.
Obviously some people will hate this, but I think it would be a good idea. I don't know if core drilling is going to be prohibited somehow in future, if so, targeting power systems would be a sensible choice with this mechanic added. Perhaps the chances of it happening could be relatively low, 1-5% chance?
What do you think?
Obviously some people will hate this, but I think it would be a good idea. I don't know if core drilling is going to be prohibited somehow in future, if so, targeting power systems would be a sensible choice with this mechanic added. Perhaps the chances of it happening could be relatively low, 1-5% chance?
What do you think?