Volatility

    Joined
    Jul 7, 2013
    Messages
    472
    Reaction score
    156
    • Purchased!
    • Legacy Citizen 4
    I agree for 2 reasons:
    1) It gives a practical purpose to building one or more generator rooms on your ship. This makes the Player think about interior design and furthers immersion.
    2) It creates a built-in downside to solid Death Cubes with no redundancy. I'm not against Death Cubes, they should exist and present a tactical challenge. However they should be combatable in ways which don't simply involve having a bigger Cube.

    In order to prevent small fighters from becoming one-hit kills, how about the damage being limited to just the other Power blocks in the array? Essentially, the system back-fires and you lose the whole Power array, but the hull and other systems are left un-damaged?

    Another way to avoid one-shot kills once the shields are down would be to share the total hit points of all the Power blocks across the whole array (essentially treating the whole power array as a single entity, which may make the game engine more efficient).

    Either that or Star Commander Shepard's idea of the explosion scaling with power-output. It all sounds good :)
     
    • Like
    Reactions: Jimbob7595
    Joined
    May 6, 2013
    Messages
    303
    Reaction score
    147
    • Legacy Citizen 5
    you know those ships that strain to get that last little big of power regen? Those ships with a single spot of power block visible, flush with the outer hull? Hit that and the ENTIRE POWER SYSTEM might go up.... Never leave an unshielded exhaust port!
     
    Joined
    Jul 7, 2013
    Messages
    472
    Reaction score
    156
    • Purchased!
    • Legacy Citizen 4
    you know those ships that strain to get that last little big of power regen? Those ships with a single spot of power block visible, flush with the outer hull? Hit that and the ENTIRE POWER SYSTEM might go up.... Never leave an unshielded exhaust port!
    Brilliant. You've just convinced me one-shot kills can be a great idea :D
     
    • Like
    Reactions: Ceron
    Joined
    May 6, 2013
    Messages
    303
    Reaction score
    147
    • Legacy Citizen 5
    it wouldn't be a kill: just total loss of power regeneration.
     
    Joined
    Jul 7, 2013
    Messages
    472
    Reaction score
    156
    • Purchased!
    • Legacy Citizen 4
    it wouldn't be a kill: just total loss of power regeneration.
    It could be, if the entire array goes-up deailng explosive damage throughout the ship. Especally if you had your Core close to one of the Power blocks.
     
    • Like
    Reactions: Jimbob7595
    Joined
    Jun 27, 2013
    Messages
    37
    Reaction score
    18
    Be good for sabotage as well, board the enemy ship, set off a bomb or shoot some of the power blocks, get out.
     
    • Like
    Reactions: Blodge