2. You create that ship with the name on shapewright
3. You export it
Result: you upload ships that took you about 5-10 mins to fill the hull. That\'s not why I posted the link. I posted it for someone who WANTS to build but has not enough phantasy to do so.
I get error trying to import VRML and get into Smedit.
Error executing plugin
Plugin: Import/VRML
Arguments:
file := C:\\Users\\Zeveryn\\Desktop\\ship.wrl
longestDimension := 250
Code:
java.lang.IndexOutOfBoundsException: Index: 8, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at jo.sm.plugins.ship.imp.ImportVRMLPlugin.readList(ImportVRMLPlugin.java:154)
at jo.sm.plugins.ship.imp.ImportVRMLPlugin.readFile(ImportVRMLPlugin.java:104)
at jo.sm.plugins.ship.imp.ImportVRMLPlugin.modify(ImportVRMLPlugin.java:79)
at jo.sm.ui.act.plugin.BlocksPluginAction$1.run(BlocksPluginAction.java:67)
at jo.sm.logic.RunnableLogic$1.run(RunnableLogic.java:14)
Cant load it.
If some one wants to convert a hull, they can convert the hull. It doesn\'t mean they are going to post it and claim it as their own work, and they will still have to remove any conversion artifacts, smooth out the hull and texture it.
also dont forget the interior work that a lot of people seem to do when buildig on empty hulls, often to compensate for them having a empty hull as base
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