Various Noob questions

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    1. Is there any way to get wedges more reliably than scouting around random shops for hours on end, only finding 10 to 20 in stock at once? Can you find a space station to salvage wedges from, or produce with factories?

    2. Can you repaint existing hull pieces? Say i build the entire ship out of white hull, can i repaint certain parts red? Is the paint prohibitibly rare compared to just finding the correct colored hull piece instead?

    3. I'm interested in getting into some multiplayer, but don't want my ship getting griefed. How does it work? Is there some servers where you can't damage each others ships, or is this what the faction module is for?

    4. Could i possibly build my spaceship in singleplayer, save the design via B, Catalogue, Create new entry, and then import it into the multiplayer server i join provided i have enough credits to build it? Do i also need the materials accumulated in my inventory?
     
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    1. No, sorry. I\'ve found that pirates tend to drop wedges reliably on a regular basis. Other than that, there is no manufacturing recipe for wedges at this time.

    2. Yes and no. Hull blocks can be repainted by making use of the particle press and a bottle of any color paint. The recipe is (PAINT) + (5x Grey Hull) = (Color) hull. Already painted hull can be reverted to grey by placing into a particle press. However, blocks cannot be repainted if they\'re place on a ship. You\'ll have to take them off and recolor them using the particle press.

    3. Unfortunately (for you) ship combat is a central part of the game. The only reliable way to prevent your ship from being damaged is by doing the following;

    Step 1: Create or join a faction.

    Step 2: If joining a faction, find the homebase and dock to it. If you\'ve created a faction, find a planet or space station and utilize a faction module to set it as your home base.

    Step 3: dock onto the home base. This will render your ship invulnerable to damage.



    4. Yes. All you need are the credits to pay for it.
     
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    Thanks.

    Yeah of course combat is a big part of the game, i was more concerned with getting your ship randomly salvaged or pewpew\'d up while you\'re building it (can you build while docked to the homebase?).

    How about when you\'ve taken damage in battle however, is there an easy way to repair?
    I\'ve seen the repair beam tools, do they simply automatically plonk down what was missing / destroyed as you beam over if you\'ve got the stuff in your inventory, or does it only literally heal existing blocks that were not completely destroyed?

    I\'m really excited about this game but the prospect of putting each single block back by hand after combat to repair the ship scares me lol. I love games that have a real consequence for combat, but that consequence better not be tedium.
    If there is no easy repair way, i suppose players just sell their parts and buy a new ship?
     
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    If you have a faction module on your ship no one but someone in your faction can salvage it, as for being pew pewed to death well thats just a threat that comes with the territory

    The repair beam does only heal non destroyed blocks anything else and you\'ll have to place it by hand, thats why its so important to protect your ship properly. if you deem your ship beyond repair you can always buy a new one of the same model assuming you saved it properly.

    Personally i love that as a massive consequence for failure or that you might even win a fight but the victory is turned bitter when your ship is crumbling down around you, i love that. its like real war.
     
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    1. I haven\'t yet tested it .. but shouldn\'t it be possible to build a ship with all hull wedges you currently have available, then save the blueprint and then build this ship over and over again until you have all required wedges you need?

    Seems like exploiting the blueprint mechanic but as far as I know that should be a possible to get enough wedges to actually make a ship look somewhat sleek .. ;)
     
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    IMO sometimes the easiest way to repair is to deconstruct your ship, sell the parts to the nearest shop, and buy a new ship. I believe schema plans on adding repair sytems that replace damaged blocks from a blueprint but he\'s working on that invisibug atm.
     
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    Time for me to join the noob questions. Like when you save your ship and go to multiplayer with it, when you battle and stuff and you get damaged, will the damage be on your ship in singleplayer? I got a feeling it doesn\'t but just making sure.
     
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    Blueprints are plans for making a new ship, so if you buy a ship in multiplayer from a blueprint, your single-player ship is a completely separate entity.
     
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    I mean like import and export your ship into multiplayer or is that the same thing
     
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    Yes. If you export your ship in single player, it creates a \"blueprint,\" which is a pattern the game uses to create an identical new ship. You can then buy it in multiplayer (if you have earned enough credits), at which point you now have a different ship that looks and behaves (and even has the same name, if you so choose) as your single-player ship. Damage to that ship in multiplayer will not be reflected on your single-player copy of that ship, because technically they are different ships.