I know that ALOT of people will disagree with me, but I think that someone have to say it;
Current power generation balance is, well... It's exploitable, to say the least. Especially after new update that brought new logic systems and shiled sharing. So, technically you can make a bunch of energy generators (like before), but now they are even better.
And as for fuel... What is wrong with it? Your generator is smaller. Works more logically, at least i think it's more logical for new players to buy few reactor blocks and put fuel in there, instead of wondering why they have to make ton of dimension-based sticks which are ridiculous.
Oh wait, I know what is it! I won't be able to fly my - let's be honest - small - as for Starmade - just 250m ship.
Hell, why no one wants to fly smaller ships?
THIS is the problem. Fuel systems will punish BIGGEST ships (and who'd like it?) and will encourage usage of small ships like shuttles (e.g., to fly to the nearest shop).
And I know that some of you are boiling from hatred already, so just let me put some reason behind my way of thinking;
In the most space-themed games that I've played, one of the most important thing about keeping your ship operational is to maintain them (supplies, energy, munnitions, all kinds of that stuff). And THIS is the factor that limit you on your quest for gaining control of the universe. Of course - big ships have their own pros and cons (mostly pros, not counting sucking up the resources) and this is quite obvious, I think.
Summing up; fuel is bad as it won't allow us to fly titans to scout territory and do shopping; but fuel itself could be the balancing aspect of the game and I don't really think it'd be THAT hard to understand that fuel is needed to maintain ships, nor that punishing for small and medium ships.
And, uh... These are just my thoughts. So before you'll say some very harsh words, remember that's just my opinion.
Thank you for reading.
Current power generation balance is, well... It's exploitable, to say the least. Especially after new update that brought new logic systems and shiled sharing. So, technically you can make a bunch of energy generators (like before), but now they are even better.
And as for fuel... What is wrong with it? Your generator is smaller. Works more logically, at least i think it's more logical for new players to buy few reactor blocks and put fuel in there, instead of wondering why they have to make ton of dimension-based sticks which are ridiculous.
Oh wait, I know what is it! I won't be able to fly my - let's be honest - small - as for Starmade - just 250m ship.
Hell, why no one wants to fly smaller ships?
THIS is the problem. Fuel systems will punish BIGGEST ships (and who'd like it?) and will encourage usage of small ships like shuttles (e.g., to fly to the nearest shop).
And I know that some of you are boiling from hatred already, so just let me put some reason behind my way of thinking;
In the most space-themed games that I've played, one of the most important thing about keeping your ship operational is to maintain them (supplies, energy, munnitions, all kinds of that stuff). And THIS is the factor that limit you on your quest for gaining control of the universe. Of course - big ships have their own pros and cons (mostly pros, not counting sucking up the resources) and this is quite obvious, I think.
Summing up; fuel is bad as it won't allow us to fly titans to scout territory and do shopping; but fuel itself could be the balancing aspect of the game and I don't really think it'd be THAT hard to understand that fuel is needed to maintain ships, nor that punishing for small and medium ships.
And, uh... These are just my thoughts. So before you'll say some very harsh words, remember that's just my opinion.
Thank you for reading.