The primary thrust of this suggestion is to have the "Alpha" Pirate station spawn only in void space between galaxies, as it produces problems for players that don't want to deal with heavy-hitting pirate threats.
However, in general, it would be better if tougher pirates were spawned in void space. That way, when players looking for a challenge want to reach out to find a harder NPC challenge, they can be sure to find it in void space. The corollary is that tougher pirates will not be found close to spawn, where players cannot defend themselves at the start of their adventure in that universe.
However, in general, it would be better if tougher pirates were spawned in void space. That way, when players looking for a challenge want to reach out to find a harder NPC challenge, they can be sure to find it in void space. The corollary is that tougher pirates will not be found close to spawn, where players cannot defend themselves at the start of their adventure in that universe.