So, messing around more with drones (finally) and started wishing that I could power/shield them without having to take up so many blocks on the drone itself.
Then it hit me, we have power and shield supply beams, and we have turrets. AI isn't at a place yet where we could stick a Shield Supply beam on a turret and have it automatically search for friendly targets with low shields to pump them back up, but what about the wireless blocks?
Wireless block on the turret, linked wireless on a drone, give the AI a "Target: Wireless" option, and have it simply aim and fire at the linked wireless block on the drone whenever its within sight/range?
Could then build massive shield/power regen into the mother ship, and use turrets to transfer it to drones (or smaller piloted ships).
Create a bit of a more interesting gameplay dynamic, do you attack the drones with the unusually big guns that are tearing you apart but are shielded and powered remotely, or ignore the nuke launcher and go after the battery ship behind them and hope you live longer than it does with the ignored incoming fire?
Then it hit me, we have power and shield supply beams, and we have turrets. AI isn't at a place yet where we could stick a Shield Supply beam on a turret and have it automatically search for friendly targets with low shields to pump them back up, but what about the wireless blocks?
Wireless block on the turret, linked wireless on a drone, give the AI a "Target: Wireless" option, and have it simply aim and fire at the linked wireless block on the drone whenever its within sight/range?
Could then build massive shield/power regen into the mother ship, and use turrets to transfer it to drones (or smaller piloted ships).
Create a bit of a more interesting gameplay dynamic, do you attack the drones with the unusually big guns that are tearing you apart but are shielded and powered remotely, or ignore the nuke launcher and go after the battery ship behind them and hope you live longer than it does with the ignored incoming fire?