Turrets, AI ships, and passive effects

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    I've built my turrets using both pierce and ion passive defensive effects. Recently someone in chat told me that turrets will not use such passive defensive effects. Is this true? (And are the developers aware that this would be a HUGE failing?)

    I presume that if this is the case, that AI controlled ships will not use defensive effects either?

    Looks like I may have to go back and rebuild all my turrets.
     

    CyberTao

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    AI was originally made a long time ago, so it doesn't fully support new systems. I remember when during the weapon update AI kept firing the master+slave and the slave as if they were separate weapons.

    I imagine we'll get AI functionally when we get an AI overhaul, and Cloak/Jam can't instantly be reused (AI swarms of constantly cloaked drones? No thanks.).