I was experimenting with weapon systems on turrets and ships so far my tests have been inconclusive. I don't have the computer power to run large-scale combat testing, so I wanted to ask the expert builders of StarMade:
- Do certain weapon combinations perform better on turrets than ships (like slow-firing CB vs rapid-fire CC), or vice versa?
- Are there weapon combinations that don't work with AI (like maybe MB not locking with AI)?
- Does "Any" turret targeting include entities and missiles?
- Are there any weapon combinations I should just flat-out avoid?
- Are damage effect computers worth it, or are they a waste of space and power?
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