Turret Aiming but don't shoot

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    I have turret on my ship I attached everything on and they seem to aim well at target but they don't shoot:

    Bobby AI touch to Core and the Weapon Computer
    Gun are linked to my weapon Computer
    Target: Any
    Type: Turret
    Enable: X
    I have my faction module on it (every thing is green, 4 turrets green and my ship is green to)

    They all move freely and their attack range are 700-800m

    Some one know what I'm missing here?
     
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    I\'ve done some testing, they don\'t shoot but when I hit a Pirate turret with my Seeking missile right after the explosion, my turret start to shoot at the target.
     
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    Turrets don\'t shoot pirate station turrets, I don\'t know why, but they do not unless the pirate station turrets are removed from the station
     
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    Turrets wont shoot any other turrets, not just the pirate ones, its really annoying to knock out a ship and still have its turrets blasting at me untill the ship overloads. When turrets get detatched they must get recognised as ships instead and then they\'ll shoot them.

    I wish Schema would update turrets so that they will shoot hostile turrets when no hostile ships are in range.