Turret AI Module

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    The turret AI module would activate only ships docked on a turret docking unit all at once. This would be esier than running around a huge ship and activating 1 at a time threfore making war preporations easier.
     
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    Under the structures tab there is an option to activate all turrets on the ship, though it is a little bit buggy sometimes.
     

    NeonSturm

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    • Wired for Logic
    • Thinking Positive
    • Legacy Citizen 5
    to have an overview.

    x/y AIs activated. x/y fire at selected target. x/y fire at any target. x/y not activated (list names, provide a jump-into command - or better an AI config :)



    I always miss some to have some separate keys for going through the ship/docked structure - one ignores things with AI activated (so that it doesn\'t get deactivated).

    I don\'t mind if I need to use my numpad (and put cubatoms to another key - maybe \'#\' or \'+\') for the more actions - or toggle behavior with options and some free F1-12 key.