Trying to figure out these pirate turrets...

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    So, I've been making various turrets of different configurations, testing them out from my station on a random pirate isinth pull... and well, apart from the bobby moving the turret like a spaz, it seems to aim, and shoot stuff.

    Then I come across this black and red pirate station, with many red lights, and pylons with these 'ball turrets' inside the pylons, shooting tons of beams out at me. Crazy spew.

    So, I blow up some, and then inch in to a safe spot, and get out and take a look at how these suckers were made.

    I AM SO BAFFLED.

    They don't even appear to be attached to anything! They 'hover' over some odd single block, like they are locked in some magnetic locking system... yet are able to turn in every direction, and shoot anywhere (given the station structure is not in its way).

    My question is ... uh ... what? How is this possible. All the turrets I have been building need at least 2 ship cores (one being a neck piece). How or what is this magnetic-turret-axis-docking-thingy?
     
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    They would be the old docks. They've been disabled in place of the new docking/turret system we have now.
     

    Keptick

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    The turrets are using the old docking system. The stations have unfortunately never been updated since the rail update, so those stations still use the old turret system.
     
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    Ohh. Ok.

    Might also explain why when I returned to that pirate station, half of those 'turret balls' were floating aimlessly near the center. Most likely buggy and why they got changed! :)
     

    Edymnion

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    Ohh. Ok.

    Might also explain why when I returned to that pirate station, half of those 'turret balls' were floating aimlessly near the center. Most likely buggy and why they got changed! :)
    Well, they didn't have that problem back in the day, but yeah, they're pretty buggy these days as turrets have advanced a lot since then.