Dr. Whammy
Executive Constructologist of the United Star Axis
You've learned... That's what this game is all about; creating crazy ways to push your ships to their limits.This is why most of my ships are pretty small. Whether I'm just turning a little to the side or pulling a "Crazy Ivan", I typically need a high turning speed to get the most fun out of my armaments.
As for the ship updating, I already had plans to give most of my UGPD ships an overhaul. I built the MK I versions before I fully understood the concept of efficient layouts. At the time, I didn't know that this:
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...produced more power than this:
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My only thoughts were, "Oh, I need more power? SPAM TEH REAKTORZ!!1!"
Perhaps after the update, I can swap out some of the current power blocks with some extra shielding and thrust; they could definitely use a little more of both! All I know is that, as my current designs stand, I don't think they would make fantastic shells...
When the power update is finally released, it's only a matter of time before I build a new version of the Mobile Command System. When I do, I'll be sure to reserve a bay for you. We have a lot of work to do...
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