- Joined
- Jul 1, 2015
- Messages
- 60
- Reaction score
- 3
So, even though I quit playing starmade about 3 months ago, I continue to check the forums every single night.
Why?
Because this game is 1 step away from being exactly what I want it to be... I just want some PvP fun with purpose.
I already built a massive base on 4-5 different servers, huge titan ships, and destroyed every pirate base my side of the universe... Now what? I instigated wars against other players out of boredom.. Lost some ships, killed some of theirs, and the next day we were both rebuilt and at it again. Immune faction homebase + respawning asteroids + no limit storage = not so much fun for me.
So I don't post this to complain, as much as ask if there is any foreseeable timeline to add some competition to the universe. I saw the shipyards and now jump inhibitors, awesome steps! However there's still 0 reason to use these features as far as I can tell, aside from RP fun &/or if you get really jacked by NPC pirates.
Anyone know how long I need to hibernate if I am waiting till something to fill this gap before I return?
[DOUBLEPOST=1441852756,1441852416][/DOUBLEPOST]Features I mean of course would be:
Uneven resource distribution
Limited Cargo
Non-Respawning Asteroids
Reduction/Removal/Uneven Prices for NPC Shops (uneven prices = playermade trade routes)
Bonus Features That Would Help
Shops can pull from storage
Ship To Ship cargo transfer (use inhib to lock down jumps, EMP/Damage to disable escape, hold ransomed till cargo is transfered to your ship)
Seems like any of these would add a huge element to PVP, but they seem to slip through the cracks of each update.. Just, wanna know if they'll be around in months.. or years
(should note, some of you might know me from the Logic subforum where I was most active, as that seemed to be the 'deepest' element of the game, and where I spent most my thoughtpower and time before :D)
Why?
Because this game is 1 step away from being exactly what I want it to be... I just want some PvP fun with purpose.
I already built a massive base on 4-5 different servers, huge titan ships, and destroyed every pirate base my side of the universe... Now what? I instigated wars against other players out of boredom.. Lost some ships, killed some of theirs, and the next day we were both rebuilt and at it again. Immune faction homebase + respawning asteroids + no limit storage = not so much fun for me.
So I don't post this to complain, as much as ask if there is any foreseeable timeline to add some competition to the universe. I saw the shipyards and now jump inhibitors, awesome steps! However there's still 0 reason to use these features as far as I can tell, aside from RP fun &/or if you get really jacked by NPC pirates.
Anyone know how long I need to hibernate if I am waiting till something to fill this gap before I return?
[DOUBLEPOST=1441852756,1441852416][/DOUBLEPOST]Features I mean of course would be:
Uneven resource distribution
Limited Cargo
Non-Respawning Asteroids
Reduction/Removal/Uneven Prices for NPC Shops (uneven prices = playermade trade routes)
Bonus Features That Would Help
Shops can pull from storage
Ship To Ship cargo transfer (use inhib to lock down jumps, EMP/Damage to disable escape, hold ransomed till cargo is transfered to your ship)
Seems like any of these would add a huge element to PVP, but they seem to slip through the cracks of each update.. Just, wanna know if they'll be around in months.. or years
(should note, some of you might know me from the Logic subforum where I was most active, as that seemed to be the 'deepest' element of the game, and where I spent most my thoughtpower and time before :D)