What Follows is a classification of ships used in the Luna fleet, as holder of this information you must keep all related documents in there given form, do not share the presented documents or indicate said documents exist, if you have been given an incomplete document you will receive the rest as and when they become available.
All ships are under the rights and protection of the Luna Republic Classification: HIGH
Luna Spy Ship Mark V: "Shadowbolt" https://www.dropbox.com/s/0xzmt29ja6s203j/Luna_Spyship_MK_V.sment
An experimental ship created after several failures to create a ship capable of both cloaking from view and creating a jamming signal while holding shield systems and mid sized weapon systems.
This ship is to be given to skilled pilots to take out large ship turrets and smaller fighters, it also has a use on mid sized ships but due to the limited plating and shield strength on the Spy Ship such action is not recommended.
Armaments
2x Mid Range Anti matter cannons that can be fired with the jamming program running, however like all weapon systems cloak will have to be disengaged.
2x Small Anti matter cannons a supplementary weapon that adds much needed firepower to the ship.
2x SD-BB Missile arrays used mostly as a “Knockout punch” weapon after shields have been dropped Hardened plate can withstand a hit from them but anything else will get hurt, recommend hitting thrusters or exposed weapon systems.
Size
length 35M
Height 5m
Width 55m
Due to the unusual size and shape of the Spy Ship it will be taken under special consideration to put a docking port on the Luna Carryer.
The exposed power cores are an unfortunate necessary.
Luna Prototype Spy ship MK VI: Shadowbolt Classified
Luna Stealth Fighter MK I
Luna Intercepter MK II
Luna Standard Fighter MK VII: "Firefly"
https://www.dropbox.com/s/tfe2zl7gx95xzh4/Luna_Fighter_MK_VII.sment
Modeled after the popular Isanth-VI the Luna Standard Fighter Improves the survivability of the ship while retaining most of its maneuverability making it more than a match for a squad of Isanth_VI fighters and an asset to larger ships.
While the fighter itself is far more capable than its lesser counterparts it is however a fighter craft and will not stand up to a bigger ship, recommend use in force with skilled pilots as the shields can only take so much
Armaments
6x Small Anti matter cannons used to take out shields of turrets or small ships
2x D1000 Missile arrays used to cripple exposed systems on ships without shields recommend attack thrusters to cripple movement.
Size
length 18M
Height 8m
Width 18m
The standard size of the Luna Fighter will help dock the ship with carriers.
Luna Corvette: "Dagger" Classified
Luna Honesty Class Light Battleship: “Storm”
https://www.dropbox.com/s/j4cphvd8in6ec63/Luna_Honesty_Class_Battleship.sment
With improvements to Weapon designs and the ever increasing capability of shields from aggressors to The Luna Republic a battleship or “Lineship” was created to supplement our fleets with much needed protection and firepower.
The Honesty Class is the first successful ship design of its calliber requiring a daring captain to take big hits from the biggest ships our enemies can produce.
Armaments
2x Ultra Anti Matter Cannons most effective when used stationery
2x Large SD-BB Missile arrays for capital ship knockout hits
Size
length 67M
Height 27m
Width 63m
All ships are under the rights and protection of the Luna Republic Classification: HIGH
Luna Spy Ship Mark V: "Shadowbolt" https://www.dropbox.com/s/0xzmt29ja6s203j/Luna_Spyship_MK_V.sment
An experimental ship created after several failures to create a ship capable of both cloaking from view and creating a jamming signal while holding shield systems and mid sized weapon systems.
This ship is to be given to skilled pilots to take out large ship turrets and smaller fighters, it also has a use on mid sized ships but due to the limited plating and shield strength on the Spy Ship such action is not recommended.
Armaments
2x Mid Range Anti matter cannons that can be fired with the jamming program running, however like all weapon systems cloak will have to be disengaged.
2x Small Anti matter cannons a supplementary weapon that adds much needed firepower to the ship.
2x SD-BB Missile arrays used mostly as a “Knockout punch” weapon after shields have been dropped Hardened plate can withstand a hit from them but anything else will get hurt, recommend hitting thrusters or exposed weapon systems.
Size
length 35M
Height 5m
Width 55m
Due to the unusual size and shape of the Spy Ship it will be taken under special consideration to put a docking port on the Luna Carryer.
The exposed power cores are an unfortunate necessary.
Luna Prototype Spy ship MK VI: Shadowbolt Classified
Luna Stealth Fighter MK I
Luna Intercepter MK II
Luna Standard Fighter MK VII: "Firefly"
https://www.dropbox.com/s/tfe2zl7gx95xzh4/Luna_Fighter_MK_VII.sment
Modeled after the popular Isanth-VI the Luna Standard Fighter Improves the survivability of the ship while retaining most of its maneuverability making it more than a match for a squad of Isanth_VI fighters and an asset to larger ships.
While the fighter itself is far more capable than its lesser counterparts it is however a fighter craft and will not stand up to a bigger ship, recommend use in force with skilled pilots as the shields can only take so much
Armaments
6x Small Anti matter cannons used to take out shields of turrets or small ships
2x D1000 Missile arrays used to cripple exposed systems on ships without shields recommend attack thrusters to cripple movement.
Size
length 18M
Height 8m
Width 18m
The standard size of the Luna Fighter will help dock the ship with carriers.
Luna Corvette: "Dagger" Classified
Luna Honesty Class Light Battleship: “Storm”
https://www.dropbox.com/s/j4cphvd8in6ec63/Luna_Honesty_Class_Battleship.sment
With improvements to Weapon designs and the ever increasing capability of shields from aggressors to The Luna Republic a battleship or “Lineship” was created to supplement our fleets with much needed protection and firepower.
The Honesty Class is the first successful ship design of its calliber requiring a daring captain to take big hits from the biggest ships our enemies can produce.
Armaments
2x Ultra Anti Matter Cannons most effective when used stationery
2x Large SD-BB Missile arrays for capital ship knockout hits
Size
length 67M
Height 27m
Width 63m