- Joined
- May 27, 2016
- Messages
- 24
- Reaction score
- 21
"From our greatest enemies comes our greatest allies. From our only shadow comes our only hope. From our only fear comes our only courage. For we are the Krake`stia Empire, our goal is to grow, consume, expand. Our lord the Kraken shall help us take control of the entire universe, in any way possible..."
We, the Krake`stia. A new, growing faction. We worship our lord, the Kraken. And are rules by one person, the Emperor. The emperor is the Kraken`s main relay of communication, he knows what thy Kraken wants, and thy Kraken`s will. Every order shall be followed, or punishment of disobedience. We need conquest amongst the stars, as our species has split us apart. "They" stay on Kerbin, whilst we escaped across the multiverse. Our faith has allowed our God to cross with us. And we shall follow his will...
Our faction does not utilize full military might, instead, we like to establish full working alliances first. However, we are not afraid to use our military if all else fails. The Lords will is for us to expand, colonize and expand our faith to him. The more glitches that appear, the more his power grows...
Recruitment
Every faction needs members, and The Krake`stia Empire definitely needs them...
Ign Name:
Do you have steam?: (steam accounts are needed for private conversations and quick communication)
Have you been in any past factions: (state each one, if you have not been in any, then leave this out.)
Why do you want to join?: (any reason is fine, this is just additional)
How long have you been playing?: (how long have you been playing starmade)
What Rank are you interested in?: (builder, fighter, miner?)
Built Ships: (additional, only for those who want to be builders.)
Are you willing to be one with the Kraken and not abandon this faith?: (means you wont leave no matter what)
Additional Info: (just additional, its not a requirement)
Ranks
Emperor/Empress
The leader of the entire faction, they are the soul that keeps the faction running. they are also a highly respected figure withing the faction, as their role with the lord Kraken is the highest amongst all members. they are the only communication point between the Kraken and the physical realm, they are the one who knows what the Kraken wants and what the Kraken needs. Every order that comes from the Emperor/Empress must be followed or else punishment will be ensured for the disobedient. If the Emperor leaves, they must pass their power of religious status and power over the faction to the prince/princess. they have all privileges of all rank`s.
Prince/Princess
Essentially, the Prince/Princess is next in the line of becoming the Emperor, they are important within the faction and respect is due to them. However, the Emperor/Empress and Elite Military General have higher authority than the Prince/Princess, meaning the Emperor/Empress or an Elite Military General can overpower orders from the Prince/Princess (like the Prince/Princess tells to flank left, but the Emperor/Empress says flank right, you have to flank right.) If an Emperor leaves, then the Prince must take over, no exceptions. If, in any circumstances the Emperor/Empress decides to leave and there is no Prince/Princess to take over, the faction must do a massive vote on who will be the next Emperor/Empress, but only Generals can be voted as potential Emperors/Empress`. (so no newbies become the Kraken`s main source of communication and leader of our Empire.)
Elite Military General
Basically what the rank is called, a Military General. However, an Elite military commander has higher authority than a Military General and can override orders from them. They also can override orders from the Prince/Princess, as an Elite Military General is the most intelligent, strategic General in the entire fleet, who knows exactly what to do and thus every order has to be followed or punishment may be induced for disobedience. The Elite Military General has all authority within the military, but does not have authority with mining nor economy. The Elite Military General can take control of an entire fleet, or a group from said fleet (if the fleet breaks off into groups.)
Military General
The Military General is like the Elite Military General, yet has less authority. If there is no Elite Military General`s commanding a fleet, or they seek Military Generals to help command one. Then the Military General`s commands must be followed or else punishment may be induced for disobedience. The Military General has most privileges of the Military, but the Elite Military General can override the orders from an Military General.
Elite Officer
Elite Officer`s accompany Generals within the battle, generally within the bridge of a spacecraft. They run most complex operations of maintaining a spacecraft whilst in battle, and serve as communication relays across a fleet. Elite Officers are more experienced Officers, who have proven to be very good Officers within the fleet. Elite Officers can be substitute ambassadors in emergency diplomatic meetings.
Officer
Officer`s accompany Generals during battle, generally within the bridge of a spacecraft. They run most complex operations of maintaining a spacecraft whilst in battle, and serve as communication relays across a fleet. Officers can substitute ambassadors in emergency diplomatic meetings. However, this only applies to Officers picked by the Emperor himself to substitute Ambassadors.
Elite Pilot
Elite Pilots are the Factions most powerful military force, they run and drive the ships that are part of the military, or ships used in diplomacy missions. The Elite Pilot has higher respect amongst pilots, they have full experience on piloting spacecraft, and can pull of complex maneuvers within a fleet. To become an elite pilot, you must prove your fast reaction skills by showing complex maneuvers,. If you have proven yourself, then you earn this rank. Elite Pilots may own any spacecraft, big or small. Though owning large, expensive ships requires you to ask for permission first before you could own it.
Pilot
Pilots are generally the bulk of the fleets military force, sure pilots may be weaker than Elite pilots, but the sheer number of Pilot populations would be massive (if we get enough members). Pilots can pilot small to medium sized spacecraft, as long as they own them. Though they must be granted permission by generals or the Emperor to own medium sized ships. Pilots are one of the 3 starter jobs of the fleet, and you can become a pilot from the very start.
Elite Miner
An Elite Miner is similar to the Miner. They mine, gather, and gives resources to the Empire so that we can expand. However, instead of 75% resources, they can give only 60%. It may seem like a small difference, but it can be a major change. Elite Miners can own the largest mining vessels that exist within the fleet, and can even command small mining fleets.
Miner
A Miner is literally what the job is, Mining resources from asteroids or abandoned space stations. Miners can fly small to medium mining vessel, as long as they own one. Miner`s must follow the rules of a miner, Mine in specific sectors unless you can mine in a nearby Mining system (that has been chosen by the Empire due to its high concentration of asteroids or abandoned) space stations. A Miner must give 75% of their resources to the Empire, no exceptions. If you are caught hoarding a higher percentage of mined resources than your supposed to, then you will be punished, no exceptions. They are essential to the expansion of the fleet.
Builder
The builder is another easy to piece together job, they build ships and stations, that is it. Builders get permission to take as many items as they want from the homebase, on the account that they use it for construction of spacecraft or other bases for expansion for our Empire. Builders who take items and dont use them for construction, but rather for their own needs, will be punished for stealing. Builders have no elites.
(More ranks coming soon)
Ships
none ATM
History
(History is set in Earth time for better understanding.)
9817 BC: The Kerbals venture to space and fund a small galactic empire.
3192 BC: The Kerbals conquer most of their galaxy and nearby galaxies.
23 AD: The Kerbals create wormhole technology capable of jumping across half the length of the Universe. They start using this to further expand their empire.
1532 AD: Resource demand grows higher and higher, collapse of their empire starts to happen.
1827 AD: The Kerbal Empire has collapsed back to their own Galaxy, some Kerbals uncover evidence of a god, The Kraken. These Kerbals become the group known as the Krakenist`s.
1956 AD: The Kerbal Empire collapses fully, stranding 3 groups. The dunaists on Duna (kerbals on duna). The Kerbals on Kerbin, and the krakenists on the moon bop. Technology of the Kerbals collapses back to the stone age, Dunaist technology collapses to modern technology. Krakenists however dont have a collapse in technology.
2013 AD: Krakenists create wormhole technology capable of travelling to other Universe`s, Relocating begins.
2051 AD: The Krakenist`s escape their past universe, now with civilization ditched. They start Afresh, the Krake`stia Empire is founded, worshiping the Kraken as if he was a God.
9817 BC: The Kerbals venture to space and fund a small galactic empire.
3192 BC: The Kerbals conquer most of their galaxy and nearby galaxies.
23 AD: The Kerbals create wormhole technology capable of jumping across half the length of the Universe. They start using this to further expand their empire.
1532 AD: Resource demand grows higher and higher, collapse of their empire starts to happen.
1827 AD: The Kerbal Empire has collapsed back to their own Galaxy, some Kerbals uncover evidence of a god, The Kraken. These Kerbals become the group known as the Krakenist`s.
1956 AD: The Kerbal Empire collapses fully, stranding 3 groups. The dunaists on Duna (kerbals on duna). The Kerbals on Kerbin, and the krakenists on the moon bop. Technology of the Kerbals collapses back to the stone age, Dunaist technology collapses to modern technology. Krakenists however dont have a collapse in technology.
2013 AD: Krakenists create wormhole technology capable of travelling to other Universe`s, Relocating begins.
2051 AD: The Krakenist`s escape their past universe, now with civilization ditched. They start Afresh, the Krake`stia Empire is founded, worshiping the Kraken as if he was a God.
Rules
1. No stealing, this means no taking items without permission.
2. Be respectful, our faction does not take bullies lightly, those who bully will be punished.
3. opinions may be respected, as long as they are not blasphemy on thy lord Kraken.
4. No blasphemy on thy lord Kraken...
5. No deserting, we dont want battles to end because of weak, frail minded and scared pilots...
6. No Disobedience, every order from a General, Prince/Princess or Emperor/Empress must be followed. This is so that people dont go off to do thing in a battle and thus ruin everything.
7. You cannot provoke war with other factions, only Emperor`s/Empress` can do that.
8. You cannot kill any members in the faction, this is take hard by the faction if you kill a faction member.
Members
Planetace - Current Emperor
Servers
(coming soon)
(coming soon)
Last edited: