I came across this one late at night and I thought this would provide a fresh new idea on the old "THEIR TOO STRONK!" argument. What if... and this is a BIG what if.... shields had a radius that, when on, allows enemies to try to get under them. the result is as follows:
let's say you have a big ship with shields. However, as the size of the ship increases, so does the x,y,and z of the shield's "bubble". now it will be as tight on the ship as possible, but still an ellipse.
But if say a small fighter were to breach that ellipse, the result is that you could then damage the ship...or the possibility that the ship would have to use twice as much power to make the ellipse fully "skin-tight", like the ones we have now, making it hard to keep up shield integrity AND weapons.
essentially, a way to bypass the ship's defense by having a smaller ship.
you would still have to deal with the ship's turrets, but then it gives you a small chance of success.
now, possible exploits:
-ramming & gunning: the ENTIRE enemy ship would have to be inside the ellipse in order for the shields to drop or go to "skin-tight-mode"
-using disintegrator vessels to breach heavy-armor: this is not a common tactic, as they would either explode on contact, and even if they did explode, there's that "skin-tight" version that ensures a surprise attack would not effect the vessel right away.
-smaller ship = powerdrain: just an issue of balance should fix this. Overall, if the vessel is standing still, it should not be severely effected. However, in say a team battle, this could be used effectively.
So there's my probably stupid idea, thanks for viewing if you have, and maybe leave a suggestion or perhaps debate it a little.
let's say you have a big ship with shields. However, as the size of the ship increases, so does the x,y,and z of the shield's "bubble". now it will be as tight on the ship as possible, but still an ellipse.
But if say a small fighter were to breach that ellipse, the result is that you could then damage the ship...or the possibility that the ship would have to use twice as much power to make the ellipse fully "skin-tight", like the ones we have now, making it hard to keep up shield integrity AND weapons.
essentially, a way to bypass the ship's defense by having a smaller ship.
you would still have to deal with the ship's turrets, but then it gives you a small chance of success.
now, possible exploits:
-ramming & gunning: the ENTIRE enemy ship would have to be inside the ellipse in order for the shields to drop or go to "skin-tight-mode"
-using disintegrator vessels to breach heavy-armor: this is not a common tactic, as they would either explode on contact, and even if they did explode, there's that "skin-tight" version that ensures a surprise attack would not effect the vessel right away.
-smaller ship = powerdrain: just an issue of balance should fix this. Overall, if the vessel is standing still, it should not be severely effected. However, in say a team battle, this could be used effectively.
So there's my probably stupid idea, thanks for viewing if you have, and maybe leave a suggestion or perhaps debate it a little.
Last edited: