This is in no way official or anything like that. What I would like, is to get a good look at the percentages of people for stabilizers, agents stabilizers, and those than think they just need more work.
I will add replace stabilizers.You need one more choice: "Add a thermal transmittance system and possibly change Stabilizers to Heat Sinks".
I suppose that could fall under "Keep working on Stabilizers", but I'd just assume they be replaced with something else, rather than "fixed".
As opposed to the people who already left because its such a shitshow, dont bother coming to the dock because of the positivity mafia and schine ignoring anything that doesn't suit criss, or the millions of people NOT playing starmade because it fucking sucks?Just keep in mind, that many people who are satisfied with the new power systems, don't even bother to participate into the discussion and ignore voting into such pools.
I get what you are saying Jin, but a statement like that ignores silent players who don't like them and new players who only play dev build and have never worked without them.Just keep in mind, that many people who are satisfied with the new power systems, don't even bother to participate into the discussion and ignore voting into such pools.
Yeah, ofcourse, assumptions are not helping. On the other hand it's allways good to guess a little around the vote results. =)Trying to assume the voting patterns of people who haven't expressed their opinions is a bad idea that only leads to more conflict between the major perspectives.
60%... you seem to be looking at that very wrong since "replace" is effectively the same as get rid of them, and "Keep working on Stabilizers" may in of itself include people who were of the opinion that they needed to be replaced before that option was added. So: the approval rating of stabilizers is actually only 7.3% and the number of people who even might believe stabilizers to be a salvageable mechanic is at 24.4%. That means that somewhere between 74.6 - 92.7% of player base dislike them to the degree that they believe it is a hopeless mechanic.Yeah, ofcourse, assumptions are not helping. On the other hand it's allways good to guess a little around the vote results. =)
I am just worried, that people take 60% votes against stabilizers too serious, and push each other further.
If I need to put in a screw, replacing a hammer with a screwdriver is not the same as getting rid of the hammer. Though, to be fair, getting rid of the hammer may make me reconsider whether or not I needed to put in the screw in the first place.you seem to be looking at that very wrong since "replace" is effectively the same as get rid of
Actually... that is exactly what it is. The hammer is the wrong tool. It will not get the job done. If you want to go with the tool metaphor, it's like power 1.0 was trying to put in a phillips head screw with a flat head screwdriver. It could get the job done, but had its annoyances. Instead Schine gave us a hammer and a file and said, "here, now all you have to do is file down all those ridges and then you can hammer it in." So yes, thinking that the hammer and file needs to be replaced with a phillips head screwdriver is the same as saying we never needed them.If I need to put in a screw, replacing a hammer with a screwdriver is not the same as getting rid of the hammer (...)
I thought the OP was just about Stabilizer portion of Power 2.0People who say it needs to be replaced are saying, 2.0 is unsalvageable
Correct me if I am wrong, but isn't that the derection they have started in. They decreased the distance needed and added power beams.I voted to get rid of them but really the only thing that needs to be gotten rid of is the distance requirement.
Decreasing the distance won't fix it as long as distance is >0. So that means, they either don't understand the problem or they are too invested to turn back now.Correct me if I am wrong, but isn't that the derection they have started in. They decreased the distance needed and added power beams.