The Tectum Clementia Hardcore server.
Host: PingPerfect
Modded Economy
Custom Blocks
Quests
http://tectumclementia.proboards.com/
Rules:
1: Role-Play first. This is not a server for you to build an enormous cannon with engines.
2:OOC chat must be kept in double parentheses ((like this)).
3: No griefing. This is defined by the admin on the spot, but a good rule of thumb is "Don't attack people who are offline. Don't attack people who are AFK. Don't attack people without a reason."
4: Be respectful. No swearing in OOC chat. No racist or sexist comments.
5: Be mature. This is just a game. If you have an issue, bring it to an admin. In order to be accepted, you must include a Latin phrase used properly somewhere in your Bio section. If you have an issue with me, bring it to another admin. If they agree with you, I'll back down.
Special RP rules:
Preface IC chat with a channel, like *radio* or [Broadcast] or even [ESN]. Chat without a channel will be considered to be spoken out loud, and not broadcast.
Knowledge of faction homebases is OOC, unless you physically discover the location. No Peeking! There may be other ways, but players do have a right to keep secret bases a secret.
If your character "already has" a ship, or "buys a ship used" then you can build however you like, however if your character is building in character, you should have some kind of enclosed space-construction facility.
If you die, you loose the last 30m of memory In character. However you can always claim to be "crippled and injured in your ship" and be rescued. This adds to RP complexity, and should prevent the more moral players from looting your wreckage. You may also be in time to retrieve the money you drop
Application Instructions:
Character Name: Name Lastname (Whitelistname)
Age: ##
Species: Human ((nonhumans require special permission. Ask First.))
Gender: M/F
Alignment: http://imgur.com/ns8LCLW
((players are not required to stick to their alignment constantly, it is just to give an idea of what kind of person they are playing.))
Bio: ((two paragraphs.))
Initial Plans: ((what do you plan to do?))
Acceptance or needed edits will be sent by PM to avoid cluttering up the main thread.
Game Mechanics and Play Tips:
This server is in some ways a completely different game from the Starmade we all know and love. The economy is quite strict, and is used to try to shape gameplay in a unique direction. Some major changes are as follows.
1. "Friction" is increased. this means that engines tend to be less effective, and a ship's top speed is usually below that of the server maximum. Additionally, Engines are increased in cost. The overall result is that if you do have a ship that moves at the server top speed, you are probably doing something wrong.
2. Weapon emphasis is changed. AMC are no longer the end-all Be-all weapon. Rather, they are now a high-tech luxury weapon, far too expensive to deploy in large numbers. Primary weapons are usually D1000 rockets, or some guided missile. This is more feasible as ships are moving generally more slowly.
3. Defense emphasis has changed. Shields are now many times more expensive than any weapon. One could equate a single shield generator block to a decent amount of armor. Players may choose to forgo shields entirely, or use only a few, spending the money better on hull and engines. As an additional incentive Away from shields, armor now has 85% damage resistance, and Basic hull has 35%.
4. Economy. Gold, silver, and Bronze bars are earned through quests, or defeating difficult opponents, or mining a huge amount of ore. With these, players can buy anything. Credits are good for buying blocks other than AMC, Shields, AI, and some others.
5. Insurance. If your ship meets certain requirements, admins can respawn it for you if it is lost or damaged. This new ship is not the one you lost, but another ship of the class, fresh from the yards. If you become attached to your ship, admins can spawn you materials to patch serious damage. "Ships have souls too..."
Host: PingPerfect
Modded Economy
Custom Blocks
Quests
http://tectumclementia.proboards.com/
Rules:
1: Role-Play first. This is not a server for you to build an enormous cannon with engines.
2:OOC chat must be kept in double parentheses ((like this)).
3: No griefing. This is defined by the admin on the spot, but a good rule of thumb is "Don't attack people who are offline. Don't attack people who are AFK. Don't attack people without a reason."
4: Be respectful. No swearing in OOC chat. No racist or sexist comments.
5: Be mature. This is just a game. If you have an issue, bring it to an admin. In order to be accepted, you must include a Latin phrase used properly somewhere in your Bio section. If you have an issue with me, bring it to another admin. If they agree with you, I'll back down.
Special RP rules:
Preface IC chat with a channel, like *radio* or [Broadcast] or even [ESN]. Chat without a channel will be considered to be spoken out loud, and not broadcast.
Knowledge of faction homebases is OOC, unless you physically discover the location. No Peeking! There may be other ways, but players do have a right to keep secret bases a secret.
If your character "already has" a ship, or "buys a ship used" then you can build however you like, however if your character is building in character, you should have some kind of enclosed space-construction facility.
If you die, you loose the last 30m of memory In character. However you can always claim to be "crippled and injured in your ship" and be rescued. This adds to RP complexity, and should prevent the more moral players from looting your wreckage. You may also be in time to retrieve the money you drop
Application Instructions:
Character Name: Name Lastname (Whitelistname)
Age: ##
Species: Human ((nonhumans require special permission. Ask First.))
Gender: M/F
Alignment: http://imgur.com/ns8LCLW
((players are not required to stick to their alignment constantly, it is just to give an idea of what kind of person they are playing.))
Bio: ((two paragraphs.))
Initial Plans: ((what do you plan to do?))
Acceptance or needed edits will be sent by PM to avoid cluttering up the main thread.
Game Mechanics and Play Tips:
This server is in some ways a completely different game from the Starmade we all know and love. The economy is quite strict, and is used to try to shape gameplay in a unique direction. Some major changes are as follows.
1. "Friction" is increased. this means that engines tend to be less effective, and a ship's top speed is usually below that of the server maximum. Additionally, Engines are increased in cost. The overall result is that if you do have a ship that moves at the server top speed, you are probably doing something wrong.
2. Weapon emphasis is changed. AMC are no longer the end-all Be-all weapon. Rather, they are now a high-tech luxury weapon, far too expensive to deploy in large numbers. Primary weapons are usually D1000 rockets, or some guided missile. This is more feasible as ships are moving generally more slowly.
3. Defense emphasis has changed. Shields are now many times more expensive than any weapon. One could equate a single shield generator block to a decent amount of armor. Players may choose to forgo shields entirely, or use only a few, spending the money better on hull and engines. As an additional incentive Away from shields, armor now has 85% damage resistance, and Basic hull has 35%.
4. Economy. Gold, silver, and Bronze bars are earned through quests, or defeating difficult opponents, or mining a huge amount of ore. With these, players can buy anything. Credits are good for buying blocks other than AMC, Shields, AI, and some others.
5. Insurance. If your ship meets certain requirements, admins can respawn it for you if it is lost or damaged. This new ship is not the one you lost, but another ship of the class, fresh from the yards. If you become attached to your ship, admins can spawn you materials to patch serious damage. "Ships have souls too..."
Last edited: