Supposedly "hacked" ship price

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    • Legacy Citizen 2
    • Legacy Citizen
    Hello, today when I was playing on the UK sandbox server I spawned a turret that one of my faction mates had created on the server prior to the latest update. When I spawned the ship in and placed a Bobby AI turret on it the server responded with a message saying that "Ship_Goliath's price does not match the ship's actual price". After quickly explaining the situation I destroyed the ship so that it could not be used. Is this a new bug or just a difference with the prices for blocks on the server before and after the update? I submitted an error with the bug and crash tool already. But can anyone tell me what is going on here?
     
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    implemented server sided check for spawned blueprints (if the price of the blueprint is smaller then what has spawned, all players get a notice (no other auto-actions yet)). So even when someone else uploads a hacked ship with 0 price, don\'t buy it.
     
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    The changelogs imply that the message should ONLY come up with an actual mismatch. I\'ve seen several mismatches today that were off by only a few hundred out of many thousands. It seems the price-checks are inherently mismatched somehow (BP price too high or the estimated in-game price too low).