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Super Templar's Suggestions:
Since I don't want to consume 5 different threads with my ideas, I will put them in one thread. This one!
Idea Number One: EMP Coated Torpedoes
Fancy name for something simple, a missile launcher that goes through shields, "but wait!! That is OP!!" Your right, it is, if you let it be, but! Guess what? You can only have one (like a faction block). "But wait, can't you spam turrets over your ship?" Yes, but, first off, they will have low shields (cause you'll need so many), and are slow (50kph) Also range is 2500, damage is 2000 (Armor piercing) and splash is 3 (so your crater is really small). Plus your firerate = about 1 shot per 8 seconds(ish)
Purpose: Increase worth of fighters by giving them a weapon against powerful large ships
Idea Number Two: Effecient Planets
"NO! Not another planet idea! I hate round planets! Shut up already!" Your wrong. WRONG! I don't care for round planets, hard to make, looks funny, and is impossible to dock anything bigger than a fighter to before it looks plain stupid. Actually I am talking about optimizing current planets and making way for doublesided ones. Let me explain.
The planet is about 2km in diameter. "WHAT? You want to crash servers!" That is what you are thinking. No! The answer is relatively simple, a two sided picture of planetary blocks, solid, cannot be detroyed, not directly anyways. "I don't wanna have a plate as a planeetttt!!!" I know, that is why there are blocks (about equal in number to the ones that make up a 500 diameter planet) on the top, that makes hills, mountains, and those wierd alien towers (trees and other planet stuff made of actual blocks).
As we know, most planets have a lot of mostly flat spots, this is where that picture is on the surface. This also makes it harder for a build block newb to consume the planet by using 10X10X10 destructo method.
"That is great! But I like to make my space stations in a destroyed planets atmosphere". I don't, but you know what? That is why each planet has a different picture based on its type (one of which includes a urban-space like platform, looks like a station sorta).
"I like this guy now, wait! I can't go from top to bottom and don't have open areas on my station that I can pass though!" That is pretty terrible, that is why all planets pictures have a hole in the center, 5X5 style, and the space platform has areas that are hollow, making rings and stuff. If you made it this far, let me explain a little more.
This "picture" is really a single entity made up of sections, "blocks". But, they only have two sides, no depth. this reduces the amount of sides drawn (since there are only two, instead of six). This allows bigger planets, without the need for 20X the number of blocks. Plus since they are doublesided, if you place that new gravity block (the multi-directional one), you can them make the bottom (the bottom is un-generated by default).
Plus, the planet "Could" have a "core" just like ships, but stronger, with an armor rating of 10K and hp of 1K, this makes it hard to destroy the planet (meltdown takes six minutes). This allows planets to still be destructable, but not easily. I guess you could say a planet is a station, with benifits. I do not think it would be to hard to impliment and would allow big planets that don't destroy the world. It will also pave way for the two sided planets, which are sure to come.
Idea Number Three: :Coming Soon to Forums Near You:
Since I don't want to consume 5 different threads with my ideas, I will put them in one thread. This one!
Idea Number One: EMP Coated Torpedoes
Fancy name for something simple, a missile launcher that goes through shields, "but wait!! That is OP!!" Your right, it is, if you let it be, but! Guess what? You can only have one (like a faction block). "But wait, can't you spam turrets over your ship?" Yes, but, first off, they will have low shields (cause you'll need so many), and are slow (50kph) Also range is 2500, damage is 2000 (Armor piercing) and splash is 3 (so your crater is really small). Plus your firerate = about 1 shot per 8 seconds(ish)
Purpose: Increase worth of fighters by giving them a weapon against powerful large ships
Idea Number Two: Effecient Planets
"NO! Not another planet idea! I hate round planets! Shut up already!" Your wrong. WRONG! I don't care for round planets, hard to make, looks funny, and is impossible to dock anything bigger than a fighter to before it looks plain stupid. Actually I am talking about optimizing current planets and making way for doublesided ones. Let me explain.
The planet is about 2km in diameter. "WHAT? You want to crash servers!" That is what you are thinking. No! The answer is relatively simple, a two sided picture of planetary blocks, solid, cannot be detroyed, not directly anyways. "I don't wanna have a plate as a planeetttt!!!" I know, that is why there are blocks (about equal in number to the ones that make up a 500 diameter planet) on the top, that makes hills, mountains, and those wierd alien towers (trees and other planet stuff made of actual blocks).
As we know, most planets have a lot of mostly flat spots, this is where that picture is on the surface. This also makes it harder for a build block newb to consume the planet by using 10X10X10 destructo method.
"That is great! But I like to make my space stations in a destroyed planets atmosphere". I don't, but you know what? That is why each planet has a different picture based on its type (one of which includes a urban-space like platform, looks like a station sorta).
"I like this guy now, wait! I can't go from top to bottom and don't have open areas on my station that I can pass though!" That is pretty terrible, that is why all planets pictures have a hole in the center, 5X5 style, and the space platform has areas that are hollow, making rings and stuff. If you made it this far, let me explain a little more.
This "picture" is really a single entity made up of sections, "blocks". But, they only have two sides, no depth. this reduces the amount of sides drawn (since there are only two, instead of six). This allows bigger planets, without the need for 20X the number of blocks. Plus since they are doublesided, if you place that new gravity block (the multi-directional one), you can them make the bottom (the bottom is un-generated by default).
Plus, the planet "Could" have a "core" just like ships, but stronger, with an armor rating of 10K and hp of 1K, this makes it hard to destroy the planet (meltdown takes six minutes). This allows planets to still be destructable, but not easily. I guess you could say a planet is a station, with benifits. I do not think it would be to hard to impliment and would allow big planets that don't destroy the world. It will also pave way for the two sided planets, which are sure to come.
Idea Number Three: :Coming Soon to Forums Near You: