Ok so after spending all night working on the hangar bay and launch/landing tubes for Mid-Childa Station and reading up on some ideas about separating designing from construction, I've come to the conclusion that this could be VERY useful.
The idea is simple: when designing a ship or station, you should be able to export "stages" of the design into a blueprint; like first stage, second stage, so on. Then, when you construct from the blueprint, you should be able to a) choose if you want to build the entirety of the ship or just the first stage, and b) use the shipyard/station constructor to add to this first stage by using the second-stage blueprints.
Take Mid-Childa Station for example. The first stage, shown here, contains all of the factory and production structures and some of the logic systems...
...but in sheer block count, it pales in comparison to this version. Note that the first stage area is that tiny bit on top in the center, the rest is the hangar bay and runways/launch tubes (also it has been rotated 90 degrees:
So as you can see, the second stage contains a truly staggering amount of blocks; so you can see why I would prefer to build the top section first. With that first section I gain the production facilities I need to manufacture the ungodly amount of lights and hull blocks I would need for the second stage.
This is why I suggest as a possible improvement the ability to create blueprints that build off of an existing structure rather than creating a new one. This way it can be easier to build larger stations like Mid-Childa here, or to build modular structures that can be used in various ships and stations.
The idea is simple: when designing a ship or station, you should be able to export "stages" of the design into a blueprint; like first stage, second stage, so on. Then, when you construct from the blueprint, you should be able to a) choose if you want to build the entirety of the ship or just the first stage, and b) use the shipyard/station constructor to add to this first stage by using the second-stage blueprints.
Take Mid-Childa Station for example. The first stage, shown here, contains all of the factory and production structures and some of the logic systems...
...but in sheer block count, it pales in comparison to this version. Note that the first stage area is that tiny bit on top in the center, the rest is the hangar bay and runways/launch tubes (also it has been rotated 90 degrees:
So as you can see, the second stage contains a truly staggering amount of blocks; so you can see why I would prefer to build the top section first. With that first section I gain the production facilities I need to manufacture the ungodly amount of lights and hull blocks I would need for the second stage.
This is why I suggest as a possible improvement the ability to create blueprints that build off of an existing structure rather than creating a new one. This way it can be easier to build larger stations like Mid-Childa here, or to build modular structures that can be used in various ships and stations.