Stratos Industries

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    Greetings and salutations fellow sentients! Welcome to Stratos Industries premier shipyard!

    After many years of development, Stratos Industries is proud to present its flagship line of ships for mass consumption! Please note that all transactions will be subject to currency exchange at standard Galactic Trading Guild rates.

    Without further ado, let's get right to it!



    The SI-Sh-01 Starling is a basic shuttle craft designed to ferry personnel from point A to B in as little time as possible. Plush leather seating for 4 passengers provides basic creature comforts for short trips, and built in Medical stations allow for basic triage in the event of emergencies. Though armored and lightly shielded this small craft is not armed and is not meant for combat, and integrated Overdrive circuits can shunt additional power directly into the engines to give this compact little ship a bit of a kick to steer clear of enemy engagements.

    Rear View


    Boarding Ramp Extended


    Interior

    Length: 11 m
    Height: 6 m
    Width: 9 m

    Power: 50'000
    Recharge: 1849.7 e/sec

    Thrust: 59.4
    Mass: 28.8
    Shields: 1088
    Shield Recharge: 66 s/sec

    No weapons

    Overdrive 83.3%



    The Wren is a Light Fighter which resulted from extensive research and development formerly black-listed under Stratos Industries' R&D files under the heading 'Project Tethra'. After extensive internal staff restructuring, the blueprints for this little gem surfaced and was subsequently remodeled from its original form as a drone ship small enough to dock with a standard Stratos Industries Light Docking module into a manned single-person fighter craft.

    Lightly shielded and armored, the Wren relies mainly on its speed and maneuverability in combat, typically operating in wings of 4 to 8 ships in order to take down targets larger than itself. Twin Gatling cannons complemented with a pair of Homing Missile launchers ensure that this little beauty has enough bite to make any rival fighter pilot sit up and take notice.

    Rear View
    Length: 11 m
    Height: 6 m
    Width: 9 m

    Power: 50'000
    Recharge: 2960.5 e/sec

    Thrust: 83.5
    Mass: 20.7
    Shields: 732
    Shield Recharge: 22 s/sec

    Armament:
    -2x RAMC (AMC's doing 10 dmg per shot at 100% rapid fire)
    -2X HM (Homing Missiles doing 525 per missile with radius 12)

    Overdrive 96.6%


    (Pictured here with landing gear extended)

    The Shrike is a new addition to the Stratos Industries Lineup. Designed as a troop transport, this robust ship is meant to insert or extract up to 16 soldiers (coincidentally the same number as in a standard Stratos security platoon) from hostile terrain and to be able to provide limited ground support and triage capabilities while doing it. Twinned Rapid Fire Flak cannons provide excellent troop suppression capabilities, and with powerful Overdrive circuits you can ensure that you'll be in and gone before the enemy can get a bead on you.

    Top View


    Rear View


    With Boarding Ramp down and landing gear extended


    Troop compartment looking towards rear boarding ramp

    Length: 21 m
    Height: 7 m
    Width: 13 m

    Power: 50'000
    Power Recharge: 1527.6 e/sec

    Thrust: 97.8
    Mass: 47.7
    Shields: 1290
    Shield Recharge: 77 s/sec

    2x RAMC-FLAK (7.5 dmg per shot with 100% rapid fire and 100% explosive, 10 radius)

    Overdrive 100%

    Troop bay capable of seating 16
     
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    An experimental Gunship outfitted with the latest developments in Jump-Pod™ technology. Previous designs incorporating FTL prototypes proved to be somewhat lackluster performance-wise, and it was discovered that extending the jump modules on pylons away from the ship's hull allowed for better formation and overall coverage of the jump field.

    Flashy new technology aside, the Hellas is a solid contender in the Gunship category, designed to support larger vessels in fleet engagements, act as pickets or escorts, and to serve as a standing system patrol vessel. Dual Armor piercing cannons are backed up by a high-yield explosive warhead launcher, giving this small ship some serious kick. While efforts were made to ensure the comfort of the crew, the Hellas is not truly outfitted for long term deployments and is best utilized as part of a larger fleet or close to faction bases.

    Rear View


    Crew Lounge



    Viewing Area


    Crew Quarters (x2)

    Length: 83 m
    Height: 35 m
    Width: 53m

    Power: 1'143'871.2
    Power Recharge: 111'855.4 e/sec

    Thrust: 2475.8
    Mass: 2096.4
    Shields: 81'984
    Shield Recharge: 5676 s/sec

    Armament:
    1x HM/EX (Homing missile with explosive effect, 41'400 dmg/shot, 22 exp radius)
    2x AMC/AP (1886.8 dmg/shot with 49.5% rapid fire and 99.8% Punch Through)

    Overdrive 73.3%
    Jump Drive
    Scanner

    Crew Amenities:
    -2 dual bunk crew quarters with heads including toilet and shower
    -1 Captain's cabin with head including toilet and shower
    -Control Room
    -Med Bay
    -Cargo room
    -Crew Lounge w/food, table, viewing area and couches




    On the heavy end of the Corvette spectrum, the Nagelring class was designed to be a solid all-round workhorse capable of fitting any number of roles. Outfitted with salvage capabilities, a laboratory, med bay, two spacious cargo holds and an early model Jump drive, she excels as a civilian merchant or hauler, while the dual Rapid Fire Flak cannons and powerful Homing Ion missile launcher backed up by several turrets ensures she has more than enough punch to deter any would-be attackers. Powerful shields, a heavily armored hull, and an integrated structural integrity field combine to provide this ship with significant durability as well.

    On top of all that, Stratos Industries engineers even managed to incorporate two hangars at the rear of the vessel equipped with SI Light Docking modules to allow for some small support craft to be berthed. Creature comforts were considered as well for extended voyages, and the ship boasts an impressive crew lounge with fully stocked bar (compliments of Stratos Industries!) as well as a central viewing Well allowing for some spectacular vistas of the cosmos.

    Rear View showing Hangar doors


    Main Hallway


    Crew Lounge


    Bar


    Crew Quarters (x6)


    Office


    Upper deck, central viewing Well

    Length: 141 m
    Height: 38 m
    Width: 59 m

    Power: 1'460'902.7
    Power Recharge: 291013.7 e/sec

    Thrust: 7601.5
    Mass: 5586
    Shields: 209735
    Shield Recharge: 14465 s/sec

    2x RAMC/EX (655.5 dmg/shot at 100% rapid fire with explosive radius of 10)
    1x HM/ION (62700 dmg at 100% Ion)
    1x 18-line Shotgun Salvage array
    2x Rapid Fire point defense AMC turrets
    1x Dual Homing Missile Turret
    1x Dual Homing Missile/Dual Rapid Fire AMC Turret

    Radar Jammer (constant)
    Overdrive 22%
    Jumpdrive
    Scanner

    Crew Amenities:
    -6 individual crew cabins
    -2 heads, 1 with 2 showers
    -Crew Mess w/buffet
    -Crew Lounge w/bar
    -Conference room
    -Laboratory
    -Med Bay
    -Control Room
    -2 Hangars
    -2 Cargo holds (1 with secret smuggler's compartment)
    -Maintenance Bay
    -Office
     

    Mariux

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    Noice. I like the colors. Try putting a radarjam on Wren, it's power regen seems large enough to support it. You should also make some sleeker turrets on Nagelring's top, they look a bit weird :p
     
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    Reactions: Dark Kodiak
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    Lol thanks! Yeah, I was trying for something similar to the Phalanx CIWS but they wound up looking like misshapen upside down garbage cans. A series of effective/halfway decent looking turrets is next up on my list of stuff to do with the material I have stockpiled before I have to go hunting around the universe and salvaging everything I can get my mitts on.