StarShard Hardcore: Ultimate survival mode

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    I am pleased to announce the planned launching of a new "hardcore" survival server, named StarShard!

    As players of Internet spaceship MMO "EvE-Online," we were displeased to find there were no quality hardcore survival servers available. So, we decided to make our own!

    To us, enjoyment is made plentiful when the challenges are great. Additionally, we also feel risk should always equal reward. To that end, we have planted a new vision for StarMade: "Hardcore" survival.

    On this server, there are no solopwnmobiles. There is no monstrous 500km^3 death cube that you can step into within your first 10 minutes. Everyone needs to step on each others toes, and barely scrape by, to get anywhere. An individual persons skill level is all that it takes to succeed in Hardcore survival.

    Do you prefer to work alone and in the shadows? Perhaps, would you like to command a faction? Or, perhaps, you liken yourself as a shady type who likes to infiltrate groups and cause havoc? We cater to all playstlyes, and envision a true sandbox survival model. On our server, nobody is made fun of for needing to use Cactus as a hull piece!

    To recap, the server runs with the following rules set:

    1. Low starting capital. In deterring the instant death cube that people seem inclined to spawn, everybody starts with a lowly sum of 500,000 credits (may be lower in a future expansion, so get in quick!).

    2. Wild-Wild-West Philosophy All of the admins are hands-off, and will not provide free credits, or spawn ships, unless it's for an event. Disputes will also not be arbitrated by admins. Admins will, however, intervene in cases of exploiting and cheating, and cases of harassment on the basis of sex, sexual orientation, race, culture, and the like. Harassment because you think somebody looks funny is permitted, however.

    We would, however, prefer that "heated" discussions be kept out of public chat, as it may foster bad feelings for people just being introduced to the server.

    3. No "Build block" mining. We endeavour to create an environment that fosters hard work with rewards equal to effort. To that end, we consider "build block mining," where somebody plops a build block on a planet and uses advanced-mode remove as a means to mine, as a means of cheating (and yes, we will catch you!).

    4. Balancing of blocks and attributes. On par with our "Hardcore" philosophy, we find the present block attributes make the game far too easy. To this end, we are continuously adjusting block attributes to make the game far more challenging. Shields have enjoyed a minor buff, and weapons, a minor nerf.

    5. Industry-boosting balances. We endeavour to incentivize the creation of two types of players: Hunters and Gatherers, and desire to pit them against each other. To that end, we have made balancing efforts to attributes that incentivize industry. Salvage beams have been made much longer, and recipes cost far less.

    To accomplish proper balancing, we are currently running the server in an "Alpha" mode, and once we are satisfied with the environment in our server, we will reset the database, and start a yukon gold rush: Claim yer territory now, or ye shall eat scraps!

    At this time, the server is hosted at bits.linkpc.net:4242, and our starmade-servers.com link is Here!

    Drop by and say hello, or come blow us up!
     
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    Snk

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    I'll be sure to play first chance I get. Seems like a great server!