Bug starmade parser configuration exception: duplicate block id 598

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    Just as stated int he title im having an issue with Block ID duplicates in the very latest starmade update which is 0.199.435

    ive searched everywhere but found nothing. i tried the report a bg from launcher and that site seems to not exist anymore.

    here is what i tried to do to try and fix it myself.
    1) i deleted the block config file and told the launcher to repair my game (no luck just got another broken block config.)
    2) i tried deleting the whole game and reinstall fully (also nothing changed still broken)
    3)Tried manually changing the offending block ids (still gave me the same error)

    i added an screenshot of what starmade gives me as an error and the file in TXT form since this place wont take XML files.
     

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    • Community Content - Bronze 1
    • Purchased!
    • Legacy Citizen 3
    Make a backup of your BlockConfig.xml

    Remove this part from the start of the BlockConfig.xml:

    <Basic>
    <Block icon="530" name="Grey Hull" textureId="567, 567, 567, 567, 567, 567" type="Grey_Hull">
    <Consistence/>
    <CubatomConsistence/>
    <Price>100000</Price>
    <Description>undefined description</Description>
    <BlockResourceType>2</BlockResourceType>
    <ProducedInFactory>0</ProducedInFactory>
    <BasicResourceFactory>0</BasicResourceFactory>
    <FactoryBakeTime>5.0</FactoryBakeTime>
    <Animated>false</Animated>
    <Armour>0.0</Armour>
    <ArmorHPContribution>0</ArmorHPContribution>
    <StructureHPContribution>100</StructureHPContribution>
    <Transparency>false</Transparency>
    <InShop>true</InShop>
    <Orientation>false</Orientation>
    <Slab>0</Slab>
    <SlabReference>0</SlabReference>
    <Enterable>false</Enterable>
    <Mass>0.1</Mass>
    <Volume>0.1</Volume>
    <Hitpoints>100</Hitpoints>
    <Placable>true</Placable>
    <InRecipe>true</InRecipe>
    <CanActivate>false</CanActivate>
    <IndividualSides>1</IndividualSides>
    <SideTexturesPointToOrientation>false</SideTexturesPointToOrientation>
    <HasActivationTexture>false</HasActivationTexture>
    <MainCombinationController>false</MainCombinationController>
    <SupportCombinationController>false</SupportCombinationController>
    <EffectCombinationController>false</EffectCombinationController>
    <Physical>true</Physical>
    <LightSource>false</LightSource>
    <Door>false</Door>
    <SensorInput>false</SensorInput>
    <Deprecated>false</Deprecated>
    <CubatomCompound>
    <Cubatom>
    <mass>negative</mass>
    <spinning>base_spin</spinning>
    <thermal>liquid</thermal>
    <conductivity>insulator</conductivity>
    </Cubatom>
    <Cubatom>
    <mass>medium</mass>
    <spinning>anti_spin</spinning>
    <thermal>solid</thermal>
    <conductivity>draining</conductivity>
    </Cubatom>
    </CubatomCompound>
    <ResourceInjection>0</ResourceInjection>
    <ExplosionAbsorbtion>0.0</ExplosionAbsorbtion>
    <LightSourceColor>1.0,1.0,1.0,1.0</LightSourceColor>
    <ExtendedTexture4x4>false</ExtendedTexture4x4>
    <OnlyDrawnInBuildMode>false</OnlyDrawnInBuildMode>
    <LodShapeFromFar>0</LodShapeFromFar>
    <LowHpSetting>false</LowHpSetting>
    </Block>
    </Basic>