StarMade Dev Update #3 almost there

    schema

    Cat God
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    • Schine
    Hello,

    I finally took on the synchronization issues (objects being not where they are on other machines, teleporting while flying etc).

    After 10 hours of network debugging I finally found the causes for the problems, and implemented a new system. I also managed to improve the network performance by a lot. Now even with 500+ pings, the objects are where tehy are supposed to be.

    I now have to clean up some stuff, check for stuff I may have forgotten, also I have to verify with the testers, that this build has no gamebreaking issues.



    Thanks for playing StarMade,

    - schema
     
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    A question- how will movements of pirate factions and such be shown? Will they simply be moving around randomly generated waypoints or..?
     
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    :D

    You are an awesomely dedicated and down-to-earth game dev.