Bug Starmade crashing at start up

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    While starting star made I have an error Pixel Format not accelerated, I have latest drivers, and the game used to launch and run without an issue.

    Processor: Intel(R) Pentium(R) CPU B960 @ 2.20GHz (2 CPUs), ~2.2GHz
    Graphics Card: Intel(R) HD graphics
    lenovo Idea Pad N580
    Java 8 Update 66
    -JRE, I belive it's called installed


    Part of log that contains the error and info on it -- Looked through rest, nothing that would change anything

    [2015-12-21 17:37:25] [CLIENT] disposing connection dialog: null
    [2015-12-21 17:37:25] FULLSCREEN false; 1360 / 768
    [2015-12-21 17:37:25] [SERVER][UPDATE] WARNING: object local update of Asteroid(6)sec[3] took 52
    [2015-12-21 17:37:25] [SERVER][UPDATE] WARNING: object local update of 16 objects took 54
    [2015-12-21 17:37:26] ARB_SUPPORTED COULD NOT BE RETRIEVED
    [2015-12-21 17:37:26] [UNIVERSE] WARNING: Sector UPDATE took 182; sectors updated: 27
    [2015-12-21 17:37:26] [SERVER][UPDATE] WARNING: UNIVERSE update took 182
    [2015-12-21 17:37:26] org.lwjgl.LWJGLException: Pixel format not accelerated
    [2015-12-21 17:37:26] at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
    [2015-12-21 17:37:26] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
    [2015-12-21 17:37:26] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
    [2015-12-21 17:37:26] at org.lwjgl.opengl.Display.createWindow(Display.java:306)
    [2015-12-21 17:37:26] at org.lwjgl.opengl.Display.create(Display.java:848)
    [2015-12-21 17:37:26] at org.lwjgl.opengl.Display.create(Display.java:757)
    [2015-12-21 17:37:26] at org.lwjgl.opengl.Display.create(Display.java:739)
    [2015-12-21 17:37:26] at obfuscated.auW.f(SourceFile:1244)
    [2015-12-21 17:37:26] at obfuscated.auW.a(SourceFile:1167)
    [2015-12-21 17:37:26] at obfuscated.C.h(SourceFile:2824)
    [2015-12-21 17:37:26] at obfuscated.OX.run(SourceFile:92)
    [2015-12-21 17:37:26] at java.lang.Thread.run(Unknown Source)
    [2015-12-21 17:37:26] java.lang.RuntimeException: org.lwjgl.LWJGLException: Pixel format not accelerated
    [2015-12-21 17:37:26] at obfuscated.auW.a(SourceFile:1167)
    [2015-12-21 17:37:26] at obfuscated.C.h(SourceFile:2824)
    [2015-12-21 17:37:26] at obfuscated.OX.run(SourceFile:92)
    [2015-12-21 17:37:26] at java.lang.Thread.run(Unknown Source)
    [2015-12-21 17:37:26] Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
    [2015-12-21 17:37:26] at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
    [2015-12-21 17:37:26] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
    [2015-12-21 17:37:26] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
    [2015-12-21 17:37:26] at org.lwjgl.opengl.Display.createWindow(Display.java:306)
    [2015-12-21 17:37:26] at org.lwjgl.opengl.Display.create(Display.java:848)
    [2015-12-21 17:37:26] at org.lwjgl.opengl.Display.create(Display.java:757)
    [2015-12-21 17:37:26] at org.lwjgl.opengl.Display.create(Display.java:739)
    [2015-12-21 17:37:26] at obfuscated.auW.f(SourceFile:1244)
    [2015-12-21 17:37:26] ... 4 more
    [2015-12-21 17:37:29] [UNIVERSE] WARNING: Sector UPDATE took 38; sectors updated: 27
    [2015-12-21 17:37:29] [SERVER][UPDATE] WARNING: UNIVERSE update took 38
    [2015-12-21 17:37:31] Exiting because of failed conenct
    [2015-12-21 17:37:31] [CLIENT] CLIENT SHUTDOWN. Dumping client data!
    [2015-12-21 17:37:31] WARNING: USING EMERGENCY SHUTDOWN HOOK
    [2015-12-21 17:37:31] WARNING: USING EMERGENCY SHUTDOWN HOOK: onShutDown
     
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    I have updated the graphics card driver multiple times, where would the Graphics info file be located?
    [DOUBLEPOST=1451752831,1451751749][/DOUBLEPOST]Here are all of the logs from the folder
     

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    • Tester
    it is located in starmade/logs
    with up to date drivers it might be that the JDK instead of the Java RE solves this ... i am not really an expert on low end intel Grafics
    JDK -> http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html
    x86 for 32 bit and x64 for 64 bit OS as usual

    if that isnt working either you may want to make a support ticket for this under https://starmade.freshdesk.com/support/home (not responding for me right now) add all the info to that then you already gave here.
     
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    Try the JDK java download .. if that isnt working please open a ticket .. the grafic system isnt being initialised i guess ... because the grafcisinfo isnt being created
     
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    Try the JDK java download .. if that isnt working please open a ticket .. the grafic system isnt being initialised i guess ... because the grafcisinfo isnt being created
    I tried the JDK download, nothing. Opened ticket got one response which described the same thing that just about everyone has said. Update drivers. Tried mutiple times nothing.
     
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    because that is the usual cause for the problem with intel iGPU

    did it work at anytime in the past ?
    it is absolutly possible that the intel gpu core isnt able to support starmade at all ...
    they do market them as if they are all the same and totally able to do anything .. but that isnt the case sadly
     
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    Ok .. do you know maybe which game version did still work in the past ?

    try a reinstall maybe ?
    for that delete everything from the starmade folder except blueprints,server-database,.sessions,sector-export (if it is there) and than install again through the launcher.

    after that i am out of ideas here!
     
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    After testing possible fix 'Down grading to windows 8' it fired right up seams my drivers are broken on windows 10