Hello,
Thanks for all the mail notifying me of the server crashes. I was able to catch 2 bugs that were resposible for 17 out of 17 today.
Seeing how essential it is to catch the logs on the point of crashing I added a "copy-logs-before-each-start" to the star script of doom's server, so I can find bugs and improve stability faster.
Here is the changelog for this Version:
- fixed crash on illegal physics state
- fixed bug that would cause factions relation with the same faction
- fixed server crash on loading parts of ships that aren't available yet
- fixed server crash on concurrent modification on control structure of blocks
- starmode
-- console output now autoscrolls
-- clients are no longer kicked, when the admin list is emtpy
Thanks for playing StarMade,
- schema
Thanks for all the mail notifying me of the server crashes. I was able to catch 2 bugs that were resposible for 17 out of 17 today.
Seeing how essential it is to catch the logs on the point of crashing I added a "copy-logs-before-each-start" to the star script of doom's server, so I can find bugs and improve stability faster.
Here is the changelog for this Version:
- fixed crash on illegal physics state
- fixed bug that would cause factions relation with the same faction
- fixed server crash on loading parts of ships that aren't available yet
- fixed server crash on concurrent modification on control structure of blocks
- starmode
-- console output now autoscrolls
-- clients are no longer kicked, when the admin list is emtpy
Thanks for playing StarMade,
- schema