Hello and welcome to StarMade,
This is an update to fix a critical bug in the network protocol (affects single & multi player).
The bug cause some object changes to be applied very delayed or not at all. This caused a variety of bugs in the game, like segments(chunks) not being updated when shot by missiles, structure loading being very slow suddenly, inventory glitches, modules not being properly connected on loading, and many more.
Furthermore I improved the graphics on missile hit, so segment would no longer go missing for a short time. Also, I fixed the missile explosion radius to do the damage at the right spot.
Thanks for playing StarMade,
- schema
This is an update to fix a critical bug in the network protocol (affects single & multi player).
The bug cause some object changes to be applied very delayed or not at all. This caused a variety of bugs in the game, like segments(chunks) not being updated when shot by missiles, structure loading being very slow suddenly, inventory glitches, modules not being properly connected on loading, and many more.
Furthermore I improved the graphics on missile hit, so segment would no longer go missing for a short time. Also, I fixed the missile explosion radius to do the damage at the right spot.
Thanks for playing StarMade,
- schema