Starlight resistance block and possible super weapon

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    • Legacy Citizen 2
    • Legacy Citizen
    I think it would be cool to have a block the was uneffected by being too close to a star. The would let players and fractions build stations close to the sun for extra defense from the star's heat damaging incoming ships, and get players and fractions to build specialised ships to take down these stations. These blocks should be very expensize and hard to make.

    And by letting stations and ships near the star another block could be add, a starlight collect/reflector block. When a very large array is build, this could then be used as a star system wide weapon to defend to entire system, working by 'focusing' or projecting the light on one sector of the star system so that it has a similar effect to being to close to the star, but it would far worst. This 'super weapon' would need to be build very large and with a very expensive block such that only a large fraction can build one, to defend there system from enemy fractions.
     
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    I like that. The idea of having to build specialized ships to go near the sun is cool. However, what kind of drawback would there be to such a thing? Surely, if there wasn\'t a drawback, everyone would make their ships out of the stuff. In the game\'s current state, cost / difficulty of creating an object is pretty much irrelevant.
     
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    Make the block very very heavy so it\'s hard to move a ship, and/or possibly weak so that it wont protect your ship from enemy fire.
     
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    • Legacy Citizen
    You could make it so it receives damage if you are too far away from the star because this block is damaged by the extreme coldness of space.. so if it exits a starsystem then it recieves damage.. there.. a good and logical fallback for this type of hull :D

    ALSO: it would be nice if the hull was shiny and was reflective :D or maybe a few color varieties.. but still a metallic color like from gold, silver or bronze colors because of how reflective they are..