With shadows and thruster plumes enabled, I can see a starfield background inside the thruster plume. It is not new to the most recent build, but I haven't normally run with shadows enabled so am not sure when it appeared. As far as I can tell I am not simply seeing through the block, as nothing behind in the field of view (station wall, shop, etc.) is visible against the starfield.
Possibly related, when holding F12 to make glass more visible, a starfield is also rendered on the glass. With shadows disabled the glass appears as a solid color when F12 is used. I think the starfield is being rendered on the block surface, based on distortion.
Possibly related, when holding F12 to make glass more visible, a starfield is also rendered on the glass. With shadows disabled the glass appears as a solid color when F12 is used. I think the starfield is being rendered on the block surface, based on distortion.
Intel i7-3630QM
Nvidia GTX-670MX (driver 335.23)
Windows 7
Procedural background: On, 2048
HiRes background: On
Nvidia GTX-670MX (driver 335.23)
Windows 7
Procedural background: On, 2048
HiRes background: On