Space Stations Preview - Part 2 (with Video)

    schema

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    • Schine
    Hello and welcome to StarMade,
    this is the second part of Space Station preview, introducing new building compartments and modules such as the lift module.

    Space Stations Progress
    I added two more compartments to the algorithm, that procedurally generates Space Stations. The lift compartment and the bridge compartment. Once, a good number of different compartments are done, the space stations will be generated randomly for the player to explore. There will also be loot, that can be found by exploring undiscovered space stations.

    The Lift Module
    This new module for space stations gives the player the opportunity to add customized lifts in their space stations. The functionality is pretty straight forward, press 'r' on a lift, and the platform will raise as high as the group if lift modules is. adding length and depth to the group will make the platform bigger. Also, the higher the lift is, the faster it will move.

    The Glass Module
    You can place this module on anything you like. It's pretty simplistic and only shows a small milky spot. From a technical aspect, this module shows the automatic reordering of segments to keep the right drawing order for transparent objects.


    Teaser
    Next, I will implement stashes and something you can use to recycle your harvested elements.


    Thanks for playing StarMade,
    - schema