Hello! I have a suggestion that is, in my head, good.
Now, if you have played starmade, and played multiplayer, you know that if you log off, and you are near the spawn, people will salvage youre ships really fast with insta-harvesters. I have lost many a ship to this, and it would help if there was a way to safeguard against those big harvesters, and be able to build without those pesky people ramming you and sending you flying. Also a copy and paste toll would be nice.
1. The Spaceport
The Spaceport would be like a shop, but bigger and would have docking type things, where you fly slowly into these hangars and it locks you on to the Spaceport. You could then go inside, and if a player-by-player trading system was implemented, and a bar, or other little shops, it would be a hub of activity on the server. The hangars would be locked via the player automagically, and you could go into a Shipyard mode to build completely new spacecraft without being rammed, or having a bug in which players can access your ship and take all your stuff, which I talked about a little bit in a bug post. If a spaceport was full, or if you simply wanted to spawn next to some other shop, you could.
2. The "p" button
Whenever I hit the "p" button ingame, a little 3D map shows up, and I can see all the shops, planets, and spacestation thingys, and I can rotate this map. This actually happens, and is not a suggestion, but this is: If you could access this 3D map using a map-computer, or something cooler sounding, then this would be great, and if little markers shown up when you moused over the little boxes, that'd be nice.
3. Player-stuff
If you could buy modifications to your character, that affect the gameplay somehow, that would be nice. Also, if player-held weapons (which i think are a planned feature, but i dont know) could have some sort of modification slots also, so that you could build, or buy from someone, a Sniper-esque rifle, with high damage, and high speed, but low reload, that would be awesome. If you could "Blueprint" these guns, even better. If a type of slot system could be made so that you could only carry one big gun, or carry only two medium guns, or only carry one medium gun and two small guns, or only carry one medium gun, one small gun, and a grenade, or tricorder, or some specialty item like that. It would also be nice to have the modifications to the guns be permanent to the gun, so that people dont exploit it and create a sniper one second, and a shotgun the next, which would make gunfighting boring. (or you could have a single gun that could switch between two gun types, like a shotgun/noobtube, with a cooldown for switching, which could be made to be extremely expensive.)
4. Work on stations more, planets less, if possible.
I would rather have awesome space stations then planets that are square and boring. And round planets dont really work in this game so.....
5. Player-needs?
In DayZ, there are hunger needs, and water needs, and other things, if those could be implemented, that would make the survival aspect better, and if player made modifications could make it so that you would need less food, or could survive in space without a suit for short amount of time, like 10 minutes at a time, or something along those lines, that'd be great.
6. MOAR GUNS (ship wise)
Antimatter cannons are great and all, but i like a little diversity in my arsenal choice for burst lasers. Like maybe drones? Or hull attaching trackers? Or even 1 use nukes that leave radiation for ships and players to contend with? Or EMP cannons to knock out an enemies power system, and your own? Or data-overloaders which would send false information about your ships position to the enemy ship? Or Large Wave Particle Targeted Explosions? (a space shotgun) Or an oil slick?
7. Better armour?
Even though i have an Odin, which has these amazing missiles and other things, some other small, pure attack, megacannon only ships eat through my armour pretty fast. If some more hull types were created, that'd be nice.
8. Books, or data-files.
These data-files could be used as ship blueprints, charting sectors of where stations and abandonded megaships are, making short stories about how cute puppies are, or even designs for VEG's (very effecient weapons).
9. Some seriously special items
Maybe some really hard to get to player held weapons, or a modification to your ship to make it go really fast, or some genesis nukes, or some Matrix Glasses, or, realllllllly powerful cannons.
Thank you for reading this post, and bye!
Now, if you have played starmade, and played multiplayer, you know that if you log off, and you are near the spawn, people will salvage youre ships really fast with insta-harvesters. I have lost many a ship to this, and it would help if there was a way to safeguard against those big harvesters, and be able to build without those pesky people ramming you and sending you flying. Also a copy and paste toll would be nice.
1. The Spaceport
The Spaceport would be like a shop, but bigger and would have docking type things, where you fly slowly into these hangars and it locks you on to the Spaceport. You could then go inside, and if a player-by-player trading system was implemented, and a bar, or other little shops, it would be a hub of activity on the server. The hangars would be locked via the player automagically, and you could go into a Shipyard mode to build completely new spacecraft without being rammed, or having a bug in which players can access your ship and take all your stuff, which I talked about a little bit in a bug post. If a spaceport was full, or if you simply wanted to spawn next to some other shop, you could.
2. The "p" button
Whenever I hit the "p" button ingame, a little 3D map shows up, and I can see all the shops, planets, and spacestation thingys, and I can rotate this map. This actually happens, and is not a suggestion, but this is: If you could access this 3D map using a map-computer, or something cooler sounding, then this would be great, and if little markers shown up when you moused over the little boxes, that'd be nice.
3. Player-stuff
If you could buy modifications to your character, that affect the gameplay somehow, that would be nice. Also, if player-held weapons (which i think are a planned feature, but i dont know) could have some sort of modification slots also, so that you could build, or buy from someone, a Sniper-esque rifle, with high damage, and high speed, but low reload, that would be awesome. If you could "Blueprint" these guns, even better. If a type of slot system could be made so that you could only carry one big gun, or carry only two medium guns, or only carry one medium gun and two small guns, or only carry one medium gun, one small gun, and a grenade, or tricorder, or some specialty item like that. It would also be nice to have the modifications to the guns be permanent to the gun, so that people dont exploit it and create a sniper one second, and a shotgun the next, which would make gunfighting boring. (or you could have a single gun that could switch between two gun types, like a shotgun/noobtube, with a cooldown for switching, which could be made to be extremely expensive.)
4. Work on stations more, planets less, if possible.
I would rather have awesome space stations then planets that are square and boring. And round planets dont really work in this game so.....
5. Player-needs?
In DayZ, there are hunger needs, and water needs, and other things, if those could be implemented, that would make the survival aspect better, and if player made modifications could make it so that you would need less food, or could survive in space without a suit for short amount of time, like 10 minutes at a time, or something along those lines, that'd be great.
6. MOAR GUNS (ship wise)
Antimatter cannons are great and all, but i like a little diversity in my arsenal choice for burst lasers. Like maybe drones? Or hull attaching trackers? Or even 1 use nukes that leave radiation for ships and players to contend with? Or EMP cannons to knock out an enemies power system, and your own? Or data-overloaders which would send false information about your ships position to the enemy ship? Or Large Wave Particle Targeted Explosions? (a space shotgun) Or an oil slick?
7. Better armour?
Even though i have an Odin, which has these amazing missiles and other things, some other small, pure attack, megacannon only ships eat through my armour pretty fast. If some more hull types were created, that'd be nice.
8. Books, or data-files.
These data-files could be used as ship blueprints, charting sectors of where stations and abandonded megaships are, making short stories about how cute puppies are, or even designs for VEG's (very effecient weapons).
9. Some seriously special items
Maybe some really hard to get to player held weapons, or a modification to your ship to make it go really fast, or some genesis nukes, or some Matrix Glasses, or, realllllllly powerful cannons.
Thank you for reading this post, and bye!