Starmade doesn't move "blocks"I know absolutely nothing about the engine so I may just be talking out of my arse here but it seems like Star-made doesn't have difficulty moving blocks around like Minecraft does. I think the devs could really capitalise on that with machinery like this elevator.
We're keen to continue to make StarMade an incredible game, filled with all kinds of features a lot of which are customizable to how you want to play. It all depends on what the core systems can support as to whether something is feasible. Though while we're still in this alpha stage we're forever redeveloping core systems to make the game more into what we envisioned; we saw this with the weapons overhaul and more recently with the universe galaxies update.Will this ever be added as an official feature? By that I mean making it possible without editing collision damage.
exactly how you would do itCould you use a logic clock connected to a push computer facing upwards? And some stop blocks to stop it?
I'd personally have used plexdoor barriers linked to the floor select system to stop the elevator, and area triggers linked to the floor select via an and gate to shut off the push/pull when the elevator arrives.Could you use a logic clock connected to a push computer facing upwards? And some stop blocks to stop it?
Get a push system, attach it to a clock, and away it goes.exactly how you would do it
I am not 100% about this, but I heard before, "rail" block was confirmedI downloaded the elevator by Crusade and loaded it into a universe created with a recent build. The car clips through the elevator structure (explains the lack of friction problems), apparently including the area triggers. It shoots right out the top of the shaft so I have to run after it. That may raise interesting possibilities for a disintegrator cannon/torpedo system....
So I'm really wondering if something has changed and stopping the car now has to be done with timing logic rather than triggers, or something went wrong with my import? I was going to try adapting some insights from this toward a small tram.